If one places walls on a boat and tries, for example, to pick item behind them, character continues to run endlessly into the wall. On land this doesn't happen: character runs around wall. Same issue is present for mobs: for example, on a boat even if pig could find path to the dropped food around wall, it continues to walk into the wall, contrary to situation on land where pig pathfinds around wall and gets to the food if it's not completely enclosed.
1. Put some walls on boat.
2. Drop any item, run around wall.
3. Make sure path to mentioned item is clear, so character can pick it if player runs to the item around wall manually.
4. Go behind wall again and try to pick item relying on automatic pathfinding. Notice that character runs endlessly to the wall even though there is clear path to the item.
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