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More animation errors!


-Variant
  • Fixed

My last post about the animations errors was noticed and they've been fixed, I cannot thank you enough!!

I have come across two new errors specifically affecting the new monkeys.
I do want to note these aren't really errors that will effect gameplay, though 1 can still be found in game.

Currently Prime Mates are reskins of Pigmen! Though they're currently missing their cheek sprites. They don't ever eat items in-game right now but I wanted to bring it up in hopes of it getting fixed for usage by modders, as without it they won't look so good eating.
image.thumb.png.d25d08e661e06ec42ab9a00389b4fbac.pngimage.png.a456d5478be38ed560e762f072617960.png 

Another error is that Powder Monkeys are using the incorrect head sprite in their death animation. You can come across this bug in-game though its not super noticeable.
In their death animation they use the head sprite 0 when they should be using 2.
dead_000.png.5cc1bbd3c9bbb48699d8e9403cffbf39.pngdead222_000.png.a56926d9649600051a20f74fc2ca9b3c.png

(You can tell via the shadows.) 
I noticed this while developing a new type of monkey mob and was hoping this could be fixed!
Its causing some issues making a new skin for them and I hope its not too out of the way to ask for.


Steps to Reproduce

Technically nothing you can really view in-game aside from the Powder Monkey using the wrong head symbol in their death animation.
Just murder the poor monkey to see that!




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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