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[Mod] Server crashes when attempting to load a workshop mod


Leonardo Cox
  • Fixed
[00:00:10]: Mod: workshop-622471256 (Playable Pets)	  Registering prefab file: prefabs/bigfootp	
[00:00:10]: Mod: workshop-622471256 (Playable Pets)	    bigfootp	
[00:00:10]: Mod: workshop-622471256 (Playable Pets)	    bigfootshadowp	
[00:00:10]: Mod: workshop-622471256 (Playable Pets)	    bigfootprintp	
[00:00:10]: Mod: workshop-622471256 (Playable Pets)	  Registering default mod prefab	
[00:00:13]: APP:Klei//DoNotStarveTogetherBetaBranch/donotstarvetogether_caves.dmp written.
[00:00:13]: [C](-1): LoadPrefabs

[00:00:13]: [string "scripts/mods.lua"](675): RegisterPrefabs

[00:00:13]: [string "scripts/gamelogic.lua"](248): LoadAssets

[00:00:13]: [string "scripts/gamelogic.lua"](1240): DoResetAction

[00:00:13]: [string "scripts/gamelogic.lua"](1259): complete_callback

[00:00:13]: [string "scripts/upsell.lua"](13): UpdateGamePurchasedState

[00:00:13]: [string "scripts/gamelogic.lua"](1283): callback

[00:00:13]: [string "scripts/shardindex.lua"](162): OnLoad

[00:00:13]: [string "scripts/shardindex.lua"](175): ?

[00:00:13]: [C](-1): GetPersistentString

[00:00:13]: [string "scripts/shardindex.lua"](172): Load

[00:00:13]: [string "scripts/gamelogic.lua"](1317): callback

[00:00:13]: [string "scripts/shardsaveindex.lua"](164): OnLoad

[00:00:13]: [string "scripts/shardsaveindex.lua"](179): ?

[00:00:13]: [C](-1): GetPersistentString

[00:00:13]: [string "scripts/shardsaveindex.lua"](177): Load

[00:00:13]: [string "scripts/gamelogic.lua"](1316): callback

[00:00:13]: [string "scripts/saveindex.lua"](278): OnLoad

[00:00:13]: [string "scripts/saveindex.lua"](287): ?

[00:00:13]: [C](-1): GetPersistentString

[00:00:13]: [string "scripts/saveindex.lua"](285): Load

[00:00:13]: [string "scripts/gamelogic.lua"](1315): callback

[00:00:13]: [string "scripts/playerprofile.lua"](1608): Set

[00:00:13]: [string "scripts/playerprofile.lua"](1451): ?

[00:00:13]: [C](-1): GetPersistentString

[00:00:13]: [string "scripts/playerprofile.lua"](1449): Load

[00:00:13]: [string "scripts/gamelogic.lua"](1314): ?

[00:00:13]: [C](-1): require

[00:00:13]: [string "scripts/mainfunctions.lua"](1361): ?

Only happens with workshop versions of the mod. Local copies of the mod load in fine. Works in live DST as well so seems like its a beta issue.

donotstarvetogether_caves.dmp donotstarvetogether_client.dmp master_server_log.txt


Steps to Reproduce

-Download Playable Pets Essentials and Playable Pets from the workshop: Here is the collection https://steamcommunity.com/workshop/filedetails/?id=630891364.

-Attempt to load world with them enabled.

  • Like 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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