As shown in the image.
In "overload_pst" animation, start from thisĀ frame, the layer of Dreadstone is located above the explosion light and smoke fx, which is definitely not reasonable.
Steps to Reproduce
1.Kill AF and wait for a while
2.Look closely at the big Bang
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now