With the new changes to Wurt and Merms, there's a secret little mechanic where feeding Guard Merms is meant to be more effective than feeding regular merms, having a larger radius and count in taming other merms.
-- It is better to feed guards than regulars to maintain loyalty! -- This will increase loyalty time and bonuses per hunger when feeding a guard. local loyalty_max = isguard and TUNING.MERM_GUARD_LOYALTY_MAXTIME or TUNING.MERM_LOYALTY_MAXTIME local loyalty_per_hunger = isguard and TUNING.MERM_GUARD_LOYALTY_PER_HUNGER or TUNING.MERM_LOYALTY_PER_HUNGER
There is a note in the code indicating that there'll be increased loyalty time and bonuses per hunger when feeding a guard. However, this doesn't actually seem to be the case? The "MERM_GUARD_LOYALTY_MAXTIME and "MERM_GUARD_LOYALTY_PER_HUNGER" values are exactly the same as their counterparts.
MERM_GUARD_LOYALTY_MAXTIME = 3 * total_day_time MERM_GUARD_LOYALTY_PER_HUNGER = total_day_time/25 -- MERM_LOYALTY_MAXTIME = 3 * total_day_time MERM_LOYALTY_PER_HUNGER = total_day_time/25
Is the note simply outdated? Or was it forgotten to increase the MERM_GUARD values?
Steps to Reproduce
1. Look at the above code
2. Notice the variables are the exact same, despite the note saying otherwise
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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