[00:05:17]: [string "scripts/vector3.lua"]:10: attempt to index local 'rhs' (a nil value)
LUA ERROR stack traceback:
scripts/vector3.lua:10 in () ? (Lua) <9-11>
self =
y = 8.6613027860949e-009
x = 24.598209381104
z = 548.27600097656
rhs = nil
scripts/components/quaker.lua:374 in (upvalue) GetSpawnPoint (Lua) <359-381>
pt = (24.60, 0.00, 548.28)
rad = nil
minrad = nil
theta = 4.2667152719535
radius = 43.193445290251
result_offset = nil
scripts/components/quaker.lua:398 in (field) fn (Lua) <385-404>
player = 111953 - woodie (valid:true)
reschedulefn = function - scripts/components/quaker.lua:407
px = 24.598209381104
py = 8.6613027860949e-009
pz = 548.27600097656
char_pos = (24.60, 0.00, 548.28)
override_prefab = nil
rad = nil
override_density = nil
riftspawner = table: 0000000011312280
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 000000000CA53430
waitingfortick = table: 000000000CA53160
hibernating = table: 000000000CA53700
tasks = table: 000000000CA54150
waking = table: 0000000030CC6210
attime = table: 000000000CA53ED0
tick = 7756
k = PERIODIC 111953: 0.166667
v = true
already_dead = false
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 7756
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 7756
i = 7756
[00:05:17]: [string "scripts/vector3.lua"]:10: attempt to index local 'rhs' (a nil value)
LUA ERROR stack traceback:
scripts/vector3.lua:10 in () ? (Lua) <9-11>
scripts/components/quaker.lua:374 in (upvalue) GetSpawnPoint (Lua) <359-381>
scripts/components/quaker.lua:398 in (field) fn (Lua) <385-404>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
walk?
-
2
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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