v = table: 0x7f610c3a5040
scripts/entityscript.lua:1146 in (method) PushEvent (Lua) <1133-1160>
self (valid:true) =
GUID = 100080
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:242
ghostenabled = true
_underleafcanopy = net_bool (0x7f610d0d98e0)
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:805
EnableMovementPrediction = function - scripts/prefabs/player_common.lua:740
worldstatewatching = table: 0x7f610d0a16e0
playercolour = table: 0x7f610d0e8f60
inherentactions = table: 0x7f610c01b7f0
DynamicShadow = DynamicShadow (0x7f610d08f6e0)
AnimState = AnimState (0x7f610d08f580)
Light = Light (0x7f610d08f830)
EnableBoatCamera = function - scripts/prefabs/player_common.lua:791
ondetachclassified = function - scripts/prefabs/player_common.lua:915
Network = Network (0x7f610d08f980)
player_classified = 101238 - player_classified (valid:true)
OnRemoveEntity = function - scripts/prefabs/player_common.lua:924
userid =
pendingtasks = table: 0x7f610d08f750
LightWatcher = LightWatcher (0x7f610d08f910)
IsOverheating = function - scripts/prefabs/player_common.lua:212
_piratemusicstate = net_bool (0x7f610d0e88a0)
spawntime = 0.13333334028721
_winters_feast_music = table: 0x7f610d0d95f0
SetGhostMode = function - scripts/prefabs/player_common.lua:800
GetMoisture = function - scripts/prefabs/player_common.lua:222
Transform = Transform (0x7f610d08f270)
prefab = wonkey
actionreplica = table: 0x7f610d08ff00
event_listening = table: 0x7f610d090510
yotb_skins_sets = net_shortint (0x7f610d0d99d0)
actioncomponents = table: 0x7f610c01b6b0
_hermit_music = table: 0x7f610d0d9770
lower_components_shadow = table: 0x7f610d08ed50
GetMaxMoisture = function - scripts/prefabs/player_common.lua:232
ShakeCamera = function - scripts/prefabs/player_common.lua:1313
entity = Entity (0x7f610d08eba0)
updatecomponents = table: 0x7f610d0b2170
CanUseTouchStone = function - scripts/prefabs/player_common.lua:182
IsCarefulWalking = function - scripts/prefabs/player_common.lua:277
CanSeeTileOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:801
AttachClassified = function - scripts/prefabs/player_common.lua:913
isplayer = true
Physics = Physics (0x7f610d092250)
_sharksoundparam = net_float (0x7f610d0d3460)
MiniMapEntity = MiniMapEntity (0x7f610d08f5f0)
event_listeners = table: 0x7f610d0903a0
IsActionsVisible = function - scripts/prefabs/player_common.lua:1265
persists = true
SoundEmitter = SoundEmitter (0x7f610d08f620)
GetStormLevel = function - scripts/prefabs/player_common.lua:252
IsFreezing = function - scripts/prefabs/player_common.lua:202
replica = table: 0x7f610d08f090
DetachClassified = function - scripts/prefabs/player_common.lua:919
components = table: 0x7f610d08ed00
GetTemperature = function - scripts/prefabs/player_common.lua:192
event = unequip
data = table: 0x7f610b9583d0
listeners = table: 0x7f610c9d8a20
tocall = table: 0x7f610b958420
i = 2
fn = function - scripts/components/playerhearing.lua:22
scripts/prefabs/inventory_classified.lua:356 in (field) fn (Lua) <351-362>
inst = 101239 - inventory_classified (valid:true)
eslot = body
netitem = net_entity (0x7f610c4216d0)
item = nil
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0x62c69a0
waitingfortick = table: 0x62c69f0
hibernating = table: 0x62c6a90
tasks = table: 0x62c69
[00:04:09]: [string "scripts/components/playerhearing.lua"]:27: attempt to index local 'self' (a nil value)
LUA ERROR stack traceback:
scripts/components/playerhearing.lua:27 in (local) fn (Lua) <22-35>
scripts/entityscript.lua:1146 in (method) PushEvent (Lua) <1133-1160>
scripts/prefabs/inventory_classified.lua:356 in (field) fn (Lua) <351-362>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:419 in (global) RunStaticScheduler (Lua) <417-425>
scripts/update.lua:172 in () ? (Lua) <163-214>
might not matter but: be wanda, be old.
Transform to wonkey or transform back.
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