Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: [00:00:07]: [string "scripts/prefabs/armor_bramble.lua"]:49: attempt to index field 'skilltreeupdater' (a nil value) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: LUA ERROR stack traceback: Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/prefabs/armor_bramble.lua:49 in (field) onequipfn (Lua) <48-69> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: inst = 105875 - armor_bramble(LIMBO) (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: owner = 105872 - sewing_mannequin (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/components/equippable.lua:99 in (method) Equip (Lua) <91-106> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: self = Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: equippedmoisture = 0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: equipstack = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: onequipfn = function - scripts/prefabs/armor_bramble.lua:48 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isequipped = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: insulated = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: inst = 105875 - armor_bramble(LIMBO) (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: onunequipfn = function - scripts/prefabs/armor_bramble.lua:71 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: maxequippedmoisture = 0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: _ = table: 0x2d5176e0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: dapperness = 0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: owner = 105872 - sewing_mannequin (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: from_ground = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/components/inventory.lua:1163 in (method) Equip (Lua) <1077-1184> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: self = Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: opencontainerproxies = table: 0x2d501100 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignoreoverflow = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: acceptsstacks = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: silentfull = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: inst = 105872 - sewing_mannequin (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: equipslots = table: 0x2d501060 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: dropondeath = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isopen = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: maxslots = 0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isvisible = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isexternallyinsulated = table: 0x2d501400 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignorefull = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignoresound = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: opencontainers = table: 0x2d5010b0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isloading = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignorescangoincontainer = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: itemslots = table: 0x2d501010 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: _ = table: 0x2d500ce0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: item = 105875 - armor_bramble(LIMBO) (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: old_to_active = nil Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: no_animation = nil Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: force_ui_anim = nil Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: eslot = body Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: olditem = nil Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: leftovers = nil Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/components/inventory.lua:270 in (method) OnLoad (Lua) <252-284> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: self = Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: opencontainerproxies = table: 0x2d501100 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignoreoverflow = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: acceptsstacks = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: silentfull = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: inst = 105872 - sewing_mannequin (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: equipslots = table: 0x2d501060 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: dropondeath = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isopen = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: maxslots = 0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isvisible = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isexternallyinsulated = table: 0x2d501400 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignorefull = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignoresound = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: opencontainers = table: 0x2d5010b0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: isloading = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: ignorescangoincontainer = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: itemslots = table: 0x2d501010 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: _ = table: 0x2d500ce0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: data = table: 0xacae0f0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: newents = table: 0x4ce3080 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: k = body Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: v = table: 0xacae2a0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: item = 105875 - armor_bramble(LIMBO) (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/entityscript.lua:1809 in (method) SetPersistData (Lua) <1796-1817> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: self (valid:true) = Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: DynamicShadow = DynamicShadow (0x2d4ff7b0) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: Transform = Transform (0x2d4ff130) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: inlimbo = false Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: actionreplica = table: 0x2d4ff9c0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: event_listening = table: 0x2d501290 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: actioncomponents = table: 0x2d4fef20 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: GetActivateVerb = function - scripts/prefabs/sewing_mannequin.lua:153 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: lower_components_shadow = table: 0x2d4fec30 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: entity = Entity (0x2d4fea50) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: AnimState = AnimState (0x2d4ff720) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: prefab = sewing_mannequin Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scrapbook_hide = table: 0x2d5005c0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: OnSave = function - scripts/prefabs/sewing_mannequin.lua:137 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: Network = Network (0x2d4ff950) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: persists = true Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: children = table: 0x2d50db20 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: MiniMapEntity = MiniMapEntity (0x2d4ff850) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: SoundEmitter = SoundEmitter (0x2d4ff7e0) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: name = Mannequin Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: OnLoad = function - scripts/prefabs/sewing_mannequin.lua:144 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: event_listeners = table: 0x2d501150 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: spawntime = 0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scrapbook_facing = 3 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: replica = table: 0x2d4fef70 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scrapbook_specialinfo = SEWINGMANNEQUIN Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: components = table: 0x2d4febe0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: GUID = 105872 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: data = table: 0xacadfc0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: newents = table: 0x4ce3080 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: k = inventory Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: v = table: 0xacae0f0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: cmp = table: 0x2d500c90 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/mainfunctions.lua:457 in (global) SpawnSaveRecord (Lua) <418-464> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: saved = table: 0xacadec0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: newents = table: 0x4ce3080 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: inst = 105872 - sewing_mannequin (valid:true) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: x = -38 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: y = 0 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: z = 264 Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: platform = nil Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/gamelogic.lua:662 in (upvalue) PopulateWorld (Lua) <394-698> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: savedata = table: Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: [00:00:07]: [string "scripts/prefabs/armor_bramble.lua"]:49: attempt to index field 'skilltreeupdater' (a nil value) Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: LUA ERROR stack traceback: Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/prefabs/armor_bramble.lua:49 in (field) onequipfn (Lua) <48-69> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/components/equippable.lua:99 in (method) Equip (Lua) <91-106> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/components/inventory.lua:1163 in (method) Equip (Lua) <1077-1184> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/components/inventory.lua:270 in (method) OnLoad (Lua) <252-284> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/entityscript.lua:1809 in (method) SetPersistData (Lua) <1796-1817> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/mainfunctions.lua:457 in (global) SpawnSaveRecord (Lua) <418-464> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/gamelogic.lua:662 in (upvalue) PopulateWorld (Lua) <394-698> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/gamelogic.lua:972 in (upvalue) DoInitGame (Lua) <855-1051> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/gamelogic.lua:1085 in (local) cb (Lua) <1079-1086> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/shardindex.lua:214 in (upvalue) OnLoadSaveDataFile (Lua) <196-215> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: scripts/shardindex.lua:219 in () ? (Lua) <218-220> Mar 08 10:46:04 cartella DST-Megabase-Master[10241]: =[C]:-1 in (method) GetPersistentString (C) <-1--1>
Steps to Reproduce
haven't tested a repro but from the stack it looks like putting a bramble husk on a mannequin should cause a crash on server restart due to OnLoad being in the call stack.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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