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CAPY_DLC always NIL


_Q_
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I'm doing checks for DLC's from modmain.lua and seems like this one SW_CHECK = GLOBAL.IsDLCEnabled(GLOBAL.CAPY_DLC) is always NIL even when loading SW world.

local ROG = GLOBAL.IsDLCEnabled(GLOBAL.REIGN_OF_GIANTS)
local SW_CHECK = GLOBAL.IsDLCEnabled(GLOBAL.CAPY_DLC)

../mods/Wall Gates/modmain.lua(7,1) false	
../mods/Wall Gates/modmain.lua(8,1) 

This one gives the same NIL result

SW_CHECK = GLOBAL.rawget(GLOBAL, "CAPY_DLC") and GLOBAL.IsDLCEnabled(GLOBAL.CAPY_DLC)

Reinstalled the game and DLC's, seems to be working just fine now.


Steps to Reproduce
local ROG = GLOBAL.IsDLCEnabled(GLOBAL.REIGN_OF_GIANTS) local SW_CHECK = GLOBAL.IsDLCEnabled(GLOBAL.CAPY_DLC) print(ROG) print(SW_CHECK)



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