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[Game Update] - 468097

Release Date: 06/16/21

This is a hotfix release.

Update Information:

Hello everyone!

Today's patch has more sounds, typo fixes, and further updates to the Mod API. Let us know how the base game is feeling! Thanks.

Changes and Improvements

  • Added rocket flying sounds to rockets on the Starmap
  • Adjust mix of the Starmap music so any stingers/game music that plays conflicts less with the Starmap theme.
  • Adjust mix in Starmap so game sounds are less audible.
  • Correct music plays in the main menu depending on whether Spaced Out! is enabled or not
  • Worldgen: Added new Gravitas props to Teleporter POIs

Bug Fixes

  • Fixed typo in Landing Beacon description
  • Fixed various typos of Beetas and Plug Slugs
  • Dragging the order of mods on the mods screen no longer sends mods to the bottom of the list randomly. Drop position is now also calculated "between" mod entries so it's easier to change the order intentionally

Modding

  • The UserMod2 class now has a `mod` property on it which will contain a reference to the Mod this assembly is being loaded by
  • mod_info.yaml has a new optional field `version`, a string that gets prepended with a 'v' in the UI
  • mod_info.yaml has a new field `APIVersion`. If a mod loads a DLL, this must be set to `2` to indicate that the latest version of the mod system (i.e. Harmony2.0) is being used, otherwise the mod will be disabled
  • mod.yaml has a new optional field `staticID`. If provided, this will be stored on the Mod object for reference, as well as used as the ID provided to Harmony. This can be used to more reliably detect when other mods are installed, regardless of how they were installed.
  • The Mod class now has a field `packagedModInfo` which contains the mod_info.yaml from the loaded version of that mod
  • Mod uploader now shows an error if DLLs from ONI itself are being uploaded with a mod
  • Mod uploader allows selecting whether your mod is compatible with Base Game and Spaced Out!

 


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