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[Game Update] - 645088

Release Date: 12/04/24

This is a hotfix release.

Update Information:

Changes and Improvements

  • All versions
    • Sublimating elements will consider neighboring tiles for overpressure to reduce the occurrence of runaway off gassing.
    • Oil Well depressurization errand is no longer dependent on input conduit being non-empty.
    • Minor change to Glass Forge artwork.
    • Adjusted tinkerable user menu toggle tooltip.
    • Adjusted Pokeshell comfortable temperature range so they are comfortable in the default ocean biome temperature.
  • Bionic Booster Pack
    • Bionic Duplicants will now use an assigned bed to defragment if one is available.
    • Bionic Duplicants now only remove Empty Eco Power Banks when they install new power banks or become offline.
    • Added plastium Flydo recipe.
    • Remote worker
      • Enabled remote worker on Oil Refinery.
      • Enabled remote worker interaction with Beeta Hives. (Spaced Out!)
      • Remote worker can now depressurize Oil Wells.
      • Increased the data bank usage of the Remote Controller.
    • Adjusted the tuning of the Data Miner to use less power and be more responsive to operating temperature. 
    • Duplicants will now more highly prioritize rescuing powerless Bionic Duplicants.
    • Revised animation of Gear Balm application and added sound.
    • Added more information to the boosters database entry. Added fabrication building info to booster descriptions. 
    • Added assigned boosters header to skills screen booster panel.
    • Added skill badge icons to the skill screen for Bionic Duplicants.
    • Moved Robo-Pilot Capsule (Base Game) to a later position in the tech tree.

Fixes

  • All versions
    • Fixed an issue with the power generated and power wasted reports.
    • Moved Bottle Filler behind pipes on the Plumbing overlay. Door layering still needs work.
    • Fixed stutter in Manual Generator animation and removed an unused meter symbol.
  • Bionic Booster Pack
    • Fixed a bug where boosters could sometimes become stuck inside Bionic Duplicant despite being unassigned.
    • Bionic Duplicants in a booster’s assignment UI will now appear as “Assigned” instead of “Ineligible” if they are already assigned to the booster.
    • Fixed an animation bug where the Wall Toilet (Spaced Out!) was playing the flushing animation whenever a Bionic Duplicant finished using it 
    • Unclogging a lavatory or a wall toilet from gunk now plays a previously missing liquid draining animation.
    • Fixed a crash that happened when unequipping an atmosuit inside a telescope.
    • Corrected effect description of Data Miner pointing to Spaced Out! research in the base game.
    • Potential fix for crash when deconstructing Robo-Pilot Module (Spaced Out!)
    • Remote worker
      • Remote workers not in docks on load will no longer pretend to be in their docks if the initial navigation attempt fails.
      • Fixed piece of Remote Controller not lighting up when in use.
      • Fixed an issue with enter/exit Remote Worker Dock errands skipping their duration and animation in some cases.
    • Removed unwanted style tag on the Fresh Oil tooltip.
       

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