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[Game Update] - 594767

Release Date: 02/21/24

This is a hotfix release.

Update Information:

A few fixes for U51 in the public testing branch.

Changes and Improvements

  • All versions
    • Adjustments to the new Tasteful Memorial artwork.
    • Added "Copy Settings" button to Manual Generator.
    • Sidescreen Blueprint and Material tab selection is now preserved when changing between multiple world objects of the same type.
    • Updated Gas Reservoir blueprints to match the updated artwork.
    • Added an animation when switching which Blueprint an in-game building is using.
  • Spaced Out! only
    • Added "Copy Settings” button to Radbolt Chamber

Fixes

  • All versions
    • Fixed audio issue causing the game to freeze when viewing the Plumbing Overlay with a large number of pipes when zoomed out using screenshot mode.
    • Fixed Critter Drop-Off not counting critters based on selected critters.
    • Fixed Critter Drop-Off and Critter Pick-Up strings suggesting they are logic outputs and add specific strings for automation inactive and active.
    • Add prioritizable to the new Critter Pick-Up.
    • Fix Airborne Critter Condo not creating a stable.
    • It is no longer possible to use the change material utility on POI buildings.
    • It is no longer possible to use the change material utility on buildings which have not been researched yet.
    • Fixed issue causing the incorrect building blueprint to sometimes appear selected in the UI blueprint tab.
    • Fixed inverted logic for Move To chore, critter move is now ranch and ore move is now storing chore types.
    • Potential fix for a crash using the Attack Tool on a critter.
    • Fixed a crash that could occur when a Duplicant needs to pee while being deleted.
    • Potential Load tooltip should now consider Power Transformer consumption.
    • Fixed an issue where applying a blueprint to a storage building such as a Refrigerator would also apply the blueprint to the items within.
    • Fixed some parts of a building not animating properly when switching blueprints.
    • Building rotation is now preserved when ordering reconstruction with a new material.
  • Spaced Out! only
    • Fixed crash landing rocket carrying critters in Critter Cargo Bays.
    • Fixed layout width issue on some rocket module sidescreens.

Modding

  • Adding back constructors to AttributeModifier to prevent breaking mods.

Supply Closet

  • Changed the default pants in the HVAC Coveralls Outfit and Rebel Gi Outfit. 
  • Revised LED Pants to include a belt.

Known Issues

  • Critter Drop-Off and Pick-Up automation is not working correctly.
  • Auto-Sweepers not working correctly with storages.
  • Conduits are behaving differently.
     

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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