Update Information:
Hi Friends,
Today’s public testing hotfix addresses an issue with the Conduction Panel destroying heat when interacting with other buildings, a couple room system fixes, and some general polish.
The Hot Shots update goes live to everyone on Thursday along with a new animated short. We’re looking forward to hearing about your adventures with the Mysterious Hermit and seeing the creative ways the new buildings are used!
Changes and Improvements
-
All versions
- Mysterious Hermit story trait animation updates.
- Updated Geotuner sidescreen targeted icon.
- Update Geotuner building artwork and animation.
- Reduced probability of “Charismatic” trait triggering an overjoyed reaction.
- Minor revisions to mysterious hermit knocking sequence.
- Updated translations for all supported languages.
Fixes
-
All versions
- Fixed an issue allowing an unintentional amount of energy to be created or destroyed by the Conduction Panel when interacting with other buildings.
- Fixed issue with room conflicts not working correctly. This was causing Great Halls to become a Recreation Room.
- Fixed issue causing "Some Reservations" achievement to trigger prematurely. This reintroduces a bug where Shine Bugs entering/leaving a Laboratory room do not update the room criteria.
- Lab Workspace bonus now correctly affects non-research science buildings.
- Fixed missing geotuned geyser status item on load.
- Fixed copy settings tool allowing geysers to exceed the intended maximum Geotuners limit.
- Potential fix for crash when repainting/resculpting an artwork.
- Fixed wrangling priority reset on load.
-
Mysterious Hermit
- Fixed Mysterious Hermit story trait completion not spawning the new duplicant in some situations.
- Using the Sandbox Destroy tool on the Gravitas Shipping Container no longer crashes.
- The Mysterious hermit’s cheeks now display properly when eating.
- Charismatic trait now affects mysterious hermit an appropriate amount of the time.
- Story trait activation notification now works after save/load.
- The building no longer emits light when non operational.
- Power warning icons now only display while the story trait is in progress.
- Fixed issue where the Outfit Browser screen did not correctly display the mysterious hermit’s cuffs.
- Story trait complete lore now unlocks properly.
-
Spaced Out! only
- Fixed issue causing mission control boost status item to linger on rockets.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.