Update Information:
Hi friends, here’s a small patch for the public testing branch. It has a variety of fixes, polish items, and updated translations.
Changes and Improvements
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All versions
- Database entries categories for Rooms have new icons.
- Updated Chinese and Korean strings localizations.
- Updated Spice Grinder and spice artwork tinting.
- Revision to the Somnium Synthesizer completion pop-up artwork.
- Added Pajama Cubby animation for dispensing Pajamas.
- Updated Story Trait Database icons.
- Disabled “require inputs” status items until Somnium Synthesizer phase 1 is completed.
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Base game only
- Colony Destination screen shows "Story Traits" header above selected story traits.
Fixes
-
All versions
- Fixed Pacus stuck falling when trying to eat from a feeder with a small amount of water above it.
- Algae Terrarium now produces Polluted Water properly.
- If a Duplicant gets interrupted (e.g. they pass out) while retrieving Pajamas from the Pajama Cubby, progress should resume on getting Pajamas once a Duplicant is available again.
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Spice Grinder
- Spice Grinder building tint now copies with Copy Settings.
- Fixed Freshener Spice losing its preserving properties.
- Fixed issue allowing the Spice Grinder to display and spice the wrong food if its chore was interrupted.
- Fixed incorrect Duplicant status text when spicing food.
- Somnium Synthesizer should no longer play the Dream Journal deposit sound when being hovered.
- Fixed an issue where small critters would get stuck waiting for the Critter Flux-O-Matic.
- Fixed missing audio crash when closing the Timelapse in the Colony Summary screen.
-
Spaced Out! only
- Duplicants no longer stop in a Transit Tube to react to high amounts of radiation.
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Story traits now generate more consistently on Spaced Out-style clusters, including Moonlet clusters. They can now appear on non-start worlds.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.