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[Game Update] - 486258

Release Date: 11/16/21

This is a hotfix release.

Update Information:

Hello everyone,

Today’s update to the Public Testing branch contains a number of bug fixes, tuning changes, and other improvements we wanted to make sure got in before Spaced Out! approaches launch.

Some notable items include: 

Automation of the Interplanetary Payload Opener. 
Duplicants no longer need to manually operate the building while it opens a payload.

Increased Rover capabilities.
Rover can construct buildings up to and including the second tech tier.

Updated tuning for Experiment 52b.
Roughly 8x as much resin is now produced per kcal, though the production speed is now much lower.

Improved Duplicant anti-entombment code.
The anti-entombment code is much less aggressive when searching for a place to move duplicants when they are covered by falling tiles (such as sand). This should reduce the amount of Duplicants that are being teleported into weird locations - but may result in more duplicants being entombed instead.

Full patch notes are listed below. 

Changes and Improvements

  • All versions
    • The anti-entombment code is much less aggressive when searching for a place to move Duplicants when they are covered by falling tiles (such as sand).
  • Spaced Out! only
    • Payload Opener no longer requires dupe operation but it does require power.
    • Liquid Sucrose now transitions to Carbon Dioxide at 230 C. 
    • Adjusted thermal conductivity and specific heat capacity of solid/liquid Sucrose.
    • Revised Experiment 52b tuning to produce significantly more resin per kcal (200kcal/kg) but at a much slower rate.
    • Added hyperlinks for Botanical Analyzer and Radiation Lamp in Plant Mutations codex entry
    • Added sound for Mini-Pod activation animation
    • Added hammer strike sound for Mini-Pod, Manual Radbolt Generator and Radiation Lamp
    • More asteroid icon revisions
    • Database entries for Rocket modules now include basic data about power/burden and height.
    • Rover can now build buildings up to the second tier.
    • Swapped order of Moonlet Cluster Desolands and Frozen Forest.
    • World trait icon revisions
    • Removed Experimental tag from Moonlet Clusters.
    • Renamed a couple more asteroids
    • Updated Radbolt Chamber artwork.
    • Worldgen
      • Moonlet Cluster asteroids no longer share orbits as it was causing a number of issues.
      • Added world traits to Moonlet Cluster asteroids.
      • Metallic Swampy no longer guarantees Metal Rich world trait.
      • Changed Jungle biome on Desolands asteroid to use Spaced Out critter/plant/seed tuning.
      • Allow Metallic Caves world trait on smaller asteroids.
      • Added a new POI to Regolith Asteroid.
      • Made the sea bed thicker on Water Asteroid.
      • Improved worldgen rules to prevent failure in placing landing area of Water Moonlet and Superconductive Asteroid.

Fixes

  • All versions.
    • Fixed a collision bug which made Duplicants think they were entombed when they were not. This resulted in anti-entombment code triggering more often than it should.
    • Duplicants no longer occasionally slide off a tile to the right while falling in a liquid.
    • Gantry is considered a building for filtered tools.
    • Removed FOW from Jungle POI that was not being cleared when opening a door.
  • Base game only.
    • Fixed issue allowing UI hotkeys to be activated while changing a rocket's name in the Starmap.
  • Spaced Out! only.
    • Rocket Port Loaders/Unloaders now consume power while loading/unloading.  
    • Fixed rocket diagnostic crash when a rocket leaves an asteroid.
    • Rocket module list no longer resets position to top after a selection is made.
    • The anti-entombment code will no longer teleport duplicants into closed doors.
    • Fixed issue preventing consumables screen from scrolling horizontally while hovering over an Asteroid divider/header.
    • Crash landing dupes now count toward Cluster Conquest achievement.
    • Rover no longer plays sounds while stored.
    • Fixed issue where rocket flight ETA was being calculated incorrectly in some cases.
    • Fixed Duplicants sometimes being trapped in a rocket after the Spacefarer module is reordered. 
    • Lowered internal priority of Payload Opener delivery chore.
    • Fixed crash hovering over Radbolt status item of destroyed Radbolt.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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