Update Information:
Hi everyone,
Today's patch for the Public Testing branch contains a few fixes and some starmap sound and animation changes. We've also adjusted the power and burden of rocket engines to speed up space flights and bring some under-performing engines more in line with the rest.
If you'd like to try the Public Testing branch you can follow the instructions listed here.
Changes & Improvements
- Enabled borderless fullscreen mode
-
Spaced Out! Only
- Adjusted the power and burden of rocket engines
- Increased maximum height of the steam engine from 20 to 25.
- Switch planetoid keyboard shortcuts work while the starmap screen is open
- Added Rover Lander deploy starmap animation
- Added launch/land animations for Interplanetary Payload on starmap
- Adjusted Trailblazer Lander starmap animation to appear over target world.
- Temporal Tear Opener is no longer deconstructable.
- Added sound for Trailblazer Lander on the starmap
- Added sound for Rover Lander and Escape Pod on the starmap
- Added sound for Temporal Tear on the starmap
Fixes
-
Spaced Out! Only
- Fixed crash that could occur after deconstruction an automation broadcast receiver
- Fixed several starmap rocket animation issues affecting self destruct and mining animation playback.
- Fixed crash that could occur when choosing Interplanetary Launcher target
- Fixed disease source visualization of Wall Toilets
-
Mini Liquid Pump no longer leaks Nuclear Waste.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.