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[Game Update] - 470801

Release Date: 07/08/21

This is a hotfix release.

Update Information:

Hello everyone! Today's hotfix is focused on Spaced Out content, resolving several Beeta bugs (hee hee) and including work on the Colony Imperatives. There are quite a few other fixes, please see the patch notes for full details! Thanks.

Hotfix 470801

Bugs

  • Spaced Out
    • Fix crash trying to load Nuclear Waste FX animations

Hotfix 470651

Features

  • Spaced Out
    • Added several new Monument options for Spaced Out! Owners
    • Added work in progress Regolith asteroid to Spaced Out! Terra Cluster. Placeholder artwork/names.
      • This is in the early stages of development and will be coming to other clusters in future patches.
    • Work in progress on the Spaced Out! Temporal Tear and Artifact Analysis colony imperatives. Use with caution.
      • Worldgen: Added Temporal Tear starmap POI and Temporal Ripper POI (requires new worldgen)

Change and Improvements

  • Spaced Out
    • Beetas now emit 50% less radiation.
    • Beetas now emit less radiation when glum.
    • Beeta Hives can no longer starve to death.
    • Artifacts decor is reduced when in the entombed state (entombed state can be cleared at the Artifact Analysis Station)
    • Deploying from a Trailblazer Module and Rover's Module moves the camera to look at the surface.
    • Artifact Analysis Station displays analyzed artifacts in a side screen. Eventually this UI will show more lore information about the artifacts.

Bugs

  • All Versions
    • Fix Colony Timelapse skipping initial screenshot for retired colonies
    • Did some minor adjustments to the artifact art to sit better on the ground and pedestal
  • Spaced Out
    • Saves upgrading from the old "solid" launchpads will no longer have launchpads buried in metal.
    • Fixed crash that could occur when opening colony summary screen
    • Beetas no longer emit radiation when they are not sleeping.
    • Beeta Hives have proper layering and will no longer appear behind tiles etc.
    • Oversee Planetoid button will rediscover the surface if it has not been visited by Duplicants. This fixes older saves where the surface was not revealed correctly.
    • Worldgen: Improved Rusty Oil Asteroid worldgen rules to prevent some worldgen failures.
    • Worldgen: Removed unclearable FOW in a frozen biome POI. Affects new saves only; use the sandbox to clear on existing saves.
    • Worldgen: Removed food poisoning around teleporter in Radioactive Swamp Asteroid, Oily Swamp Asteroid.
    • Adjusted nuclear waste barrel and FX art so it's not so sunken into the floor.  
    • Fixed issue causing rockets harvesting from space POIs to show a diagnostic warning implying they were idle
    • Cluster selection screen now selects Large Terra Cluster by default instead of Large Forest Cluster.
    • Added proper name for Large Forest Cluster
    • Added proper name for Large Terra Cluster’s teleporter destination asteroid

 


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