Update Information:
Hello everyone! Today's hotfix is focused on Spaced Out content, resolving several Beeta bugs (hee hee) and including work on the Colony Imperatives. There are quite a few other fixes, please see the patch notes for full details! Thanks.
Hotfix 470801
Bugs
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Spaced Out
- Fix crash trying to load Nuclear Waste FX animations
Hotfix 470651
Features
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Spaced Out
- Added several new Monument options for Spaced Out! Owners
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Added work in progress Regolith asteroid to Spaced Out! Terra Cluster. Placeholder artwork/names.
- This is in the early stages of development and will be coming to other clusters in future patches.
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Work in progress on the Spaced Out! Temporal Tear and Artifact Analysis colony imperatives. Use with caution.
- Worldgen: Added Temporal Tear starmap POI and Temporal Ripper POI (requires new worldgen)
Change and Improvements
-
Spaced Out
- Beetas now emit 50% less radiation.
- Beetas now emit less radiation when glum.
- Beeta Hives can no longer starve to death.
- Artifacts decor is reduced when in the entombed state (entombed state can be cleared at the Artifact Analysis Station)
- Deploying from a Trailblazer Module and Rover's Module moves the camera to look at the surface.
- Artifact Analysis Station displays analyzed artifacts in a side screen. Eventually this UI will show more lore information about the artifacts.
Bugs
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All Versions
- Fix Colony Timelapse skipping initial screenshot for retired colonies
- Did some minor adjustments to the artifact art to sit better on the ground and pedestal
-
Spaced Out
- Saves upgrading from the old "solid" launchpads will no longer have launchpads buried in metal.
- Fixed crash that could occur when opening colony summary screen
- Beetas no longer emit radiation when they are not sleeping.
- Beeta Hives have proper layering and will no longer appear behind tiles etc.
- Oversee Planetoid button will rediscover the surface if it has not been visited by Duplicants. This fixes older saves where the surface was not revealed correctly.
- Worldgen: Improved Rusty Oil Asteroid worldgen rules to prevent some worldgen failures.
- Worldgen: Removed unclearable FOW in a frozen biome POI. Affects new saves only; use the sandbox to clear on existing saves.
- Worldgen: Removed food poisoning around teleporter in Radioactive Swamp Asteroid, Oily Swamp Asteroid.
- Adjusted nuclear waste barrel and FX art so it's not so sunken into the floor.
- Fixed issue causing rockets harvesting from space POIs to show a diagnostic warning implying they were idle
- Cluster selection screen now selects Large Terra Cluster by default instead of Large Forest Cluster.
- Added proper name for Large Forest Cluster
- Added proper name for Large Terra Cluster’s teleporter destination asteroid
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If you run into a bug, please visit the Klei Bug Tracker.