Jump to content

[Game Update] - 396726

Release Date: 02/26/20

This is a hotfix release.

Update Information:

  • Conveyor Rails are now highlighted when the Conveyor View is active.
  • Conveyor networks now pulse when hovering a rail in the Conveyor View.
  • Sandbox tools save settings. Some other small sandbox QOL.
  • Changed many elements' default temperatures to 300k - this should only be relevant for sandbox tool defaults
  • Rationbox and Refrigerator are user nameable
  • Broken Automation Wires no longer carry an automation signal
  • Update to chinese strings
  • Copy Settings on the Critter Sensor now copies Critter/Egg detection toggles.
  • Fix Temperature overlay so its tooltips update when F/C/K units option is changed during session
  • Change "Forever" string on the recipe select screen to be localized properly
  • Liquid Shutoff and Gas Shutoff now properly consume power when set to an OPEN state.
  • Conveyor Shutoff now consumes power in an OPEN state, not just OPEN+DISPENSING, to align with the Gas/Liquid Shutoff behaviours
  • Automatic Dispensers now consume power correctly.
  • Disease Clinic now properly consumes power when actively healing a duplicant.
  • Usability pass on Signal Selector / Signal Distributor strings
  • Reduced memory allocations loading and saving state machines. This reduces the save file size as well
  • Loading a sim cell with a mass larger than a million tons will cap to that max. Fixes crashes in some saves where masses were so large it was creating NaNs in temperature calculations
  • Improve Animation lookup times during load
     

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

×
  • Create New...