- Updated baby Pip art
- New "Saturated" status item for Waterweed to help explain why it can't grow
- Fix different elements getting merged in pipes
- Elements will now correctly flow past buildings which are non-operational (such as overpressure vents)
Ethanol Distillery building dimensions now match the artwork
- The inputs and outputs have been moved, please check your bases!
- Ethanol distillery won't drop polluted dirt until a certain amount has been produced
- Rooms requiring a light now counts light bugs, but doesn't count disconnected lights.
- Pips now plant seeds according to a broader set of rules that suit each seed, rather than just checking for dirt
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