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[Game Update] - 266019

Release Date: 04/26/18

This is a hotfix release.

Update Information:

  • Fix Drip Cooling. In liquid density settling code we should've been calculating average temperature, not average energy which caused a rapid loss of energy.
  • Abyssalite should now ignore neutronium when averaging the temperature of nearby cells during world generation.
  • Fixed a bug where elements with zero thermal conductivity were conducting.
  • Fixed a crash that could occur when a helmet was destroyed.
  • Fixed the chewing sound on the adult hatch and added a chewing sound to the hatch babies.
  • Added some baby movement and inhale sounds to the Puft/Slickster. 
  • Fixed a crash that could occur when the contents of a pipe froze as the pipe was destroyed.
  • Fixed an issue where the energy being passed from the conduit contents to the pipe was inverted.
  • Creature Lure should no longer crash on deconstruct.
  • Algae Habitats now have an empty chore which allows them to drop their bottles on the ground even if there is no bottle emptier. 
  • Algae habitat no longer allows removal directly from storage.
  • Increased bottle emptier speed.
  • Fish eating from a storage locker notify the locker that it's contents have been changed so that the feeder gets properly refilled and things like the transfer arms can detect that it needs refilling.
  • Fish feeder should properly restore it's contents to the bottom of the feeder on load so that it's reachable by the fishes.
  • Baby hatches should no longer attempt to make jumps they can't reach.
  • Sandbox clear floor tool will not delete items in storage
  • Sandbox mode now has toggleable instant build mode.
  • Fixed a crash that could occur when using the 2147483646 world seed due to the Mono Random function crashing when using a value of int.Min.
  • Creature wrangling now respects priority. You can also see the priority toolbar if you click on the creature.
  • Thermal conductivity displayed on the properties panel for insulated/radiant buildings should now take into account those buildings modifiers.
  • Eggs spawned from tame creatures should now be tame.
  • Babies spawned from tame eggs should now be tame.
  • Duplicants can be spawned from the sandbox spawner menu.
  • Added official russian translation(beta).
     

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