Update Information:
- Hot Potato
- Pass it on. Pass it on
- New UI visualization for boosting
- Step up on crouch now works
- Step up works better from a stand still
- Crouching in air now correctly prevents grounding in the raised volume
- Cleanup raycast now prevents 'pops' when grounded on a concave object (e.g. crouching through the vents)
- The player no longer preemptively crouches in the air when their head is touching the ceiling
- Experimental shader variant loading, should drastically improve initial load times
- Added missing dissolve trigger in the school levels toxic patch
- Fixed kill volumes in wind tunnels killing players through walls in school
- No longer play collision impact UI from grounding collisions
- More Buddy sfx and refinements
- Fix for School and Pogo Intro cutscene audio out of sync
- Fix Buddy getting coloured by stickers
- Fix ghost knocking Buddy into lava
- Fix invisible Buddy in your hand after spectate or replay.
- Exploit fix: Buddy now appears at the last checkpoint instead of in your hands after Replay or Spectate
- Fix Buddy lost when thrown through overworld portals
- Fix rare news download error
- Fix throw reticle when holding item, now only shows when throwing or placing
- Fix items thrown too far to the right of the reticle
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Fix over sensitive gamepad at high framerate when vsync is disabled
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