Update Information:
Hey grifters,
Here are some fixes that came up today. Hopefully smith's last day will be a little more stable now ![]()
CARDS
- Shifting Mutation: Fix wrong combat patrol and OnWin specifier when failing negotiation.
- Fixed missing upgrade highlight on Wide Do Over
- Gave the old brawl grafts their own rarity, Cosmic
- Added a mutator that lets you draft two Cosmic grafts at the start of the game
- Added unique icon and text colour for the Cosmic grafts
- Added missing upgrade highlight on Boosted Blood Flow
- Fixed bug where Sapping Bile blocked its own power removal
- Fixed bug where Greedy could be targeted by Doubt
- Fixed crash caused by Vix not having any targets to shield
- Fix potential crash negotiating vs. Oshnus
- Protect against nil card.threshold value in Card:CalculateThresholdText. This should never be the case (only cards with defined thresholds ever make this call), but mods may tinker with a card's values.
- Shifting Mutation: Fix infinite loop in confront.
UI
- Fix a crash if the deckscreen filter sidebar is open when the deckscreen is closed (eg. due to upgrading a card)
- Fix for bad quest layout, if the todo list has already started updated when its contents is changed. (can happen if multiple quests change at a time)
- Fix restoring default focus to argument if viewing draw/discard deck from Argument Inspection mode.
- Fix top screen not refreshing in the FE after ChooseCardsPopup changes overlay status on itself.
- Add scroll bar if needed to the cards tab of the Compendium
- ShowToolTipOnFocus for cards in the ChooseCardsPopup and ChooseFlourishPopup.
- Fix character mettle tooltip in compendium always stating 0/0.
- Fixed incorrect loc key in smith_story_take_a_sample.lua
- Triangular Firing Squad: Fix typo, premature stage exit.
- Roaloch: Fix spelling.
GAMEPLAY
- Fixed incorrect cast member references in smith_story_beach_party.lua when asking Moreef about certain friends
- Fix warning about redundant ambush_Site casting. Fix a random roll that was locked from a previous debug checkin.
- Fixed smith being on the wrong side in side_smith_three_is_a_party.lua
- Mutant Vix is now mute
- Comedy Club: Fix text showing which cards were upgraded
- Reassign pre-determined battlefield graft if it is already owned or otherwise invalid.
- Fixed bug caused by passing a difficulty level higher than 5 to the MONSTER_MASH combat party
- Fixed crash in smith_story_beach_party.lua
-
Validate OnWin/OnSuccess usage. Unfortunately runtime is the best we can do.
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