Update Information:
Hey Grifters,
We're closing in on our update content. My hope is that pretty much everything is in place early next week, which gives us a solid week for balancing before we hit release on the 28th.
UI
- Showing tooltips on the main overlay's graft icons
- Tweak focussed card arrangement size and offset to be less obtrusive.
- Remove tab binding for focus next/prev.
- Showing focus/hover on graft slots everywhere
- Add LT/RT mappings to toggle between decks and relationship screen while viewing them in controller mode.
- Fixing a bug where activating a perk would make one of the buttons show up, despite being on gamepad mode
- Positioning the Negotiation/Battle preview panel up or down based on the number of buttons on the current dialog
- Only automatically restoring focus to the last selected person/boss/graft in the compendium after closing an info popup if in gamepad mode
- Fixing the Negotiation/Battle preview panel's background overlay's color and fade animation
GAMEPLAY
- Added death loot, boon and bane for Seemli
- Fixed crash caused by referencing the disrupt condition in grafts
- Fix idle not being played between hits in a multi-hit attack. Only skip playing idle if the hit was dodged, to avoid aborting the dodge anim
- Added basic combat behaviour for Seemli
- The "Not a Scratch" daily feat now requires you to be full health at the end of the challenge rather than never taking damage
CARDS
- Clean Slate now correctly removes arguments instead of destroying them
- Added boons, banes and death loot for Mullifee
- Renamed Stonewall to Refusal (to match its ID)
-
Fixed desc of the Subtle Setup card
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.