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[Game Update] - 443979

Release Date: 12/04/20


Update Information:

Hey Grifters!

Happy weekend! The big balance swings are slowing down now, at least for Sal. We're just checking in some small changes now to settle before we lock our build for the release.

The next update after this one will come out in January, and will be the penultimate day of Smith. Hang on to your eyestalks, we're almost there!

 

CARDS

  • Luminitiate Coin: revised
  • Fix Cha-Ching! not updating your shill amount on the main overlay immediately.
  • Fixed incorrect description and effect on makeshift_dagger_plus

GAMEPLAY

  • Added two new mettle upgrades that increase health gain from eating and resolve gain from drinking
  • the change in dayphase on Sal's 3rd day now happens when you leave for the docks
  • Cost of Fssh cakes slightly increased.  Fssh cakes now restore 30 health.
  • Noodle cost increased slightly.
  • Healing spring restoration increased slightly.
  • Defect is no longer removed if the attack is evaded 
  • The Automech Boss' shield now also blocks any debuffs
  • Adjusted the MONSTERS and YOTES combat parties for day 1
  • Convo options in handler_spree_prisoner_exchange.lua now preview relationship changes

UI

  • Adding icons to the Controls and Mods tabs in the options screen

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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