Update Information:
Hey Grifters,
We've added some new fun cards to play with, fixed a lot of outstanding issues, and done some tuning of all three brawls. Have fun!
GAMEPLAY
- New Smith random event
- Added a basic combat behaviour for Bordenkra
- Smith's brawl is unlockable by beating smith's extant story
- Shorten the brawls by a quest each day (brawls are supposed to be short and hard!)
- re-label smiths' brawl as his brawl, not his brawl preview
- add smith bosses to brawls, boss rush
CARDS
- Tall Brag now has a max_persuasion of 5
- Simmer can no longer pick 0-cost cards
- Fixed bug where unstable_drone wouldn't trigger its damage if you killed the drone before getting to 0 stacks
- Token of Hesh will try not to choose an argument that is already Shielded.
- Fixed missing Frenzy upgrade
- Fixed flavour text of Into the Night
- Fixed bug where Parvenu was affecting all cards in hand
- Added 1 damage to batter_up for better interactions with things like evade
- The Twin bosses' Retribution is now triggered by panic as well as death
- Racing Snails now use the trained and untrained_pet arguments as support
- Fixed bug where self-targeted skills removed power from Conditioning
- Fixed bug where Boosted All Out chose the wrong number of cards
- Implemented the new cards in smith_tei_ctenophorian_heresy.lua
- Fixed bug where battle cards with VARIABLE_COST were not shown as having a variable cost
- Stoke can no longer prevent you from playing Executes
UI
- Making speech bubbles fade out when the negotiation/battle preview fades in
- Tint stage and bg when showing battle/negotiation preview panel.
MISC
- Lots o' typo fixes
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.