Update Information:
Hey Grifters,
We added a couple more defensive cards to round out the collection for this update. Have fun, you silly turtles!
MISC
- On settings load failure, make a set number of attempts. If they all fail, assign fatal_error and in the MainMenu issue an error message and quit.
CARDS
- Added new defense cards for both Rook and Sal
- Added new Defense-focused Smith combat cards
- Fix a bug with Rapid Fire / Overbear causing them to possibly attack the same target each time.
GAMEPLAY
- Bartenders: May power buff or single shot during battle. Can headshot at most once per battle.
- Moved the "Handy" perk to tier 3 to more closely match the power levels within each tier
UI
- Fixing the confirm popup using the wrong string for the gamepad hints, causing the label on the bottom to show the gamepad icon and also the keyword {binding}
- Fixing a typo that was causing the scroll panel on the Daily Challenge Screen to be much shorter than supposed
- Updating the loadout screen to display the active perks
- Fixing the layout on the Perks Screen
- Money score now only tallied via Caravan:AddMoney where the stat and notification are tracked, both for consistency and so that starting money doesn't contribute to score.
- Making the card previews in battle/negotiation not take up the whole screen height in Big UI scaling mode, only in Bigger
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If you run into a bug, please visit the Klei Bug Tracker.