Update Information:
Hey Grifters,
Today's update brings in some more refinement to the perks/grifts presentation, and fixes some other bugs. Next week we'll be tuning perks and grifts, and fixing all of the polish/ui issues we can find.
Oh, and working on long-term Smith stuff, but I'm not supposed to talk about that yet.
UI
- Show active Perks on the main overlay top bar
- Show unlocked grifts in a top-screen toast
- More tweaks to the Perks screen. Improved the perk points icon. Added gamepad support. Laying out the perks and slots correctly
MISC
- Improved our error handling when loading profile.lua, to try to catch a (very rare) profile-wipe bug.
- Add money gained grift.
CARDS
- Clamp battle condition stacks when initializing.
- Amend inaccurate descriptive text for Trample.
- Deceive: Now apples its cost modification after additive modifiers, in particular, Call of the Rise.
- Premium Quality: fix crash when playing with this perk
- Energy Siphon: Fix no power warning.
- Bounty Hunter: Rarity on the upgraded cards now match the base card.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.