Update Information:
Hey Grifters,
Today was a polish day for all things grift and perk. You now start with 0 perk slots unlocked, and unlock more as you unlock perks. We need to play a bunch of accelerated games in the coming week to tune the rate of perk point gain - the values that are in there right now are our first guess.
There are also smith things happening behind the scenes that I don't call out in these notes. I'll leave discovering that as an exercise for the dataminers
MISC
- Fix awarding unlock for Rook's brawl upon campaign completion.
- Fixed bug where perks weren't being activated in story mode
CARDS
- Updated Shadow Mastery to use temp power
- Reduced the cost of the bodyguard cards in daily_protect_friend.lua from 1 to 0
- Back Pedal: Capitalize name.
- Remove cost reduction for Wide Resonance, this was an oversight from a previous version of the card.
- ESC on the graft draft popup invokes the Pause menu instead of choosing the Skip option. This behaviour is consistent with card drafting.
UI
- Improvements to the Perks screen
- Smooth over some jarring screen transitions when completing a game.
GAMEPLAY
- Update perk points on some higher tier grifts.
- Add grifts for beating Eonwe and Threekwa.
- increase the XP prestige bonus to account for the shorter prestige track
- perk slots are unlockable by unlocking perks
- Add some additional grifts.
You can join in the Discussion Topic here.
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