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[Game Update] - 421114

Release Date: 07/13/20


Update Information:

Hey Grifters,

The great daily score overhaul has begun! There's going to be a buch of presentational work to make that better, but you can now see you score accumulate as you play a daily. The main UI is getting an upgrade this week to show more information as you play.


MISC:

  •     Show points accumulating in the UI as you get them during a daily run
  •     Change SceneGraphNode:SetTransform to apply rotation around the z-axis first, which is really what you want.  This fixes rotated fx in battle from clipping into characters.
  •     Preventing the Confirm button on draft screens from being clickable repeatedly, spamming the card animation
  •     Showing score reward to the Feats in the Daily Challenge screen

CARD STUFF:

  •     Fixed bug where Magnetic Charm wasn't passing itself as the source of the influence it provides
  •     Gnarled Effigy will no longer reduce your health if the battle is already over.
  •     Restring usages of "core resolve" to "core argument."

GAMEPLAY:

  •     Flead Queen: Fix presentation delay on larvae spawning.
  •     Boss Bit can no longer be damaged by Counter while Disruptor Field is up.
  •     Upgraded Lumicytes should attack when they have a Power boost, like their unupgraded versions.
  •     Upgraded Lumicytes now have Armored 2.
  •     Fixed bug where daily_escape_cave.lua wasn't incrementing it's difficulty correctly
     

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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