There's a new prestige level today, and fixes/balance/QOL stuff. Enjoy!
- Add profile-level destreaking and novelty picking to boss picks in the story. You will see all new bosses in a given part of the game until you can't, and then you'll only see the same boss at most 2 times in a row. If you want the abuse the meta on that, be my guest
- You can select an audio output device in the options menu. The game will try to use that device again the next time you play.
- Counter is no longer affected by damage modifiers like Power, Cripple, etc.
- Use different phrasing to describe patrol leader role, since it is not quite the bottom of the admiralty hierarchy.
- Update card text on Focused Assault for consistency.
- New Prestige 4: No longer restore resolve after combat. Old level 4 is now level 6.
- fixed typo in bash_plus2i
- Added a CanPlayCard to Charged Barrage that was previously missing
- Fix a bug where Feedback Loop, Wounding Barb, First Blood were applying debuffs to all attacks for multi-attack cards.
- Corrected descriptions of bully_plus2c and bully_plus2d
- Portable Bunker: Show correct Defend value if modifiers apply.
- Reworked Cranial Patch
- Buffed the chained version of Hammer Swing (base card is unchanged)
- Making Molehills: The mole no longer dislikes you if you convince them to inform.
- Apply boss difficulty modifier to initial Unstable Drone stacks, not just the drones summoned later on. It is also no longer random.
- Added wild upgrades for Brag, Bully and Bewilder
- Added missing Expend flag to Flying Dropkick
- Added missing target_mod to Hurricane
Fixed typo in toughen_up_plus2d
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