Update Information:
Hey Grifters!
This update brings a whole bunch of fixes, and adds some new content:
- The Hesh Zealot (rare, but can show up in Sal's story)
- A whole bunch of new grafts
- A new prestige level (inserted into the middle - we're working on a larger prestige progression overhaul)
Have fun!
- Added 5 new negotiation grafts and 5 new battle grafts
- Add "unconvincing" penalty card when you concede a negotiation (it's an autoplay consume card w/replenish that eats XP from other cards left over in your hand).
- Add Hesh Zealots to murder bay (they're rare)
- Jolt no longer draws a card
- Replaced Visionary Gun Smoke with Overcharging Gun Smoke
- Showing a saving indicator icon whenever the game is saved
- Smooth out the fighter hovers in combat to make it easier to play with a trackpad.
- Restring usages of "combat" to "battle" for consistency.
- New Prestige 8: Species boons are more powerful in battle.
- Suspicion now reduces damage of diplomacy cards down to a minimum of 1 instead of 0
- fixed bug where speed_shot would cause a crash
- Autodogs' Dread debuff no longer applies to robots (robots have no fear!)
- Fixed typo in Phroluk's description
- Fixed bug where blade_fury would show preview based on previous use
- Bottom Edge now applies after Overcharge
- Moved Armor Plating to Uncommon
- Renamed improve_accuracy_plus since "Enduring" implies removing expend
- Reworked combination to give more combo but have flat bonus when you have combo
- Whispered Rumors now stacks, creating an argument for each one you have
- Fixed bug where shell_plus would only apply 5 defend
- The Bog Burr Boss now avoids stealing your cards if it would bring you below 6 total cards in your deck
- Fatigue now starts on turn 6 in negotiation, same as combat.
- Memory Lapse no longer plays Unplayable cards.
- Bad Deal no longer accumulates damage modifiers. In particular, evil eye doesn't apply.
- Adding the binding for NUM_0 to select card 10 on the hand
- Fix shell_plus not applying 7 Defend.
- Reduce dominance gain from Bottom Snail from 2 to 1 (plus2 reduced to 2 from 3)
- Moved Square Up to Rare from Uncommon and increased cost to 2
- Reduced damage of Kicker from 4 to 3 (plus reduced from 6 to 5)
- Sifting Coin is now: Heads: Draw a card, Snails: Discard a card.
- Chaos Coin Snails is now: Draw a card. Discard a card.
- Fixed upgrade highlight on Airtight
- Fixed upgrade highlighting on wind_up_plus
- If an evoke card is already queued, do not re-evoke it.
- Remove Replenish from Adrenaline Shot, Nano Lattice, Shock Box, and Admiralty Requisition.
- Fix possible crash with Melt and Riptide when there are no available targets.
- Fix double-press handling of accept surrender in controller mode. Should use IsEnabled().
- Show hotkeys in tooltip for view draw, view discards, and end turn.
- Show reduced opinion when collecting taxes from a character.
-
Don't cast quest givers when making a sidequest chain, so that they can be provoked.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.