Update Information:
Hey Grifters,
This is mostly a bugfix update. I *think* an early version of the actual Rook expedition should be playable in tomorrow's build, but I can't quite make that a promise.
- Rook is now an unlock - you get him by beating the first day of Sal's story
- Fixing the card masking region, so that cards being dragged don't get clipped on the edges of screens 16:9 and wider
- Fixed the description of Ipso Facto for consistency
- Corrected description of Deflection of Clarity
- Added damage preview for Slated Carapace when attacks wont deal damage. Also fixed description.
- Added a PreReq highlight to Gash
- Raised the name tag on Upgraded Erchins in combat so it doesn't overlap their model
- The Overflow graft now triggers even if Concentration has eliminated the range of your attack. (as long as the base damage of the card is a range)
- Distracted now attacks your resolve instead of ignoring composure
- Adorable Erchin now has 3 max resolve and triggers every 2nd turn
- Eccentricity now has 6 resolve, down from 8
- Moved redundant "to your hand" from Caprice's description
- Fixed incorrect description of scorched_earth_plus2
- Fixed issue where Kashio would always attack before her holograms (in the damage previews)
- Hilite action count label when gaining a new action.
- Update the bog boss argument descriptions to better match the style guide
- Pressure: now gains 3 bonus damage. The twisted upgrade is changed to Boosted Pressure to emphasize the theme of the card.
- Setting the coin or reversing it are no longer considered Gambling. They do not trigger "When you Gamble.." effects.
- Redesigned Spotty -- its niche is already occupied by Raw.
- Clarify Diversion's descriptive text.
- Update Whine's descriptive text to be more consistent.
- Whine and Whine plus now stack correctly.
- Spin will accrue gambles for cards that play twice (eg. Mirrored Grumble).
- Fixed bug where Mark wouldn't be triggered by charge-spending attacks if played at fully charged.
- Stinging Eyes description now states that it reduces end of turn.
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Add clause for proper delta when SetResolve reduces max_resolve below resolve. This fixes the 'Scandal' bane graft not applying properly within negotiation.
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