Here's what we're working on today:
- Big revs to the fight UI - you can click on a fighter to get details about them.
- hook up new merchant quest for the pet merchant
- Burn damage calculation is now done by the first instance of burn on a team and the damage is applied all at once. This solves some weird turn order issues with burn's aoe
- Blade Flash is now 3-4 and does not consume, and does not draw.
- Adjusted the Jakes' Double Edge argument to be less oppressive
- Added crackler item
- vastly simplify the VO processing at load time (saves a second or so?)
fixed missing grenade and cups
You can join in the Discussion Topic here.
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