Update Information:
Hey Grifters,
This update fixes some bugs, adds a new event, and tries ramp up Rook's difficulty curve a little faster.
- Add event_bogger_proselytizer.lua
- Adjusted rook's scaling difficulty ramp. It now goes: [day 1: 1, day 2: 2 / 3, day 3: 4] The day 2 transition is when the sun sets.
- fix bug where the boss on day 3 would always be arint
- don't spawn event_deep_bogger_01.lua if you already have bog secrets of any kind
- bog boss doesn't participate in the day 3 fight (wait for day 4!)
- bog burr loot scales with difficulty
- Armored no longer triggers if the fighter is not active
- Renamed "Pale Cheap Shot" to "Very Cheap Shot"
- Erchins can no longer give themselves Diseased through buffing
- Flead Larvae attacks are now marked as debuff
- Clarified the desc of Wide Slugstorm
- Swapped out bog_blaster for jammed_blaster in rise_trade_secrets.lua
- Conditions that deal damage to the owner now correctly affect the surrender/death preview
- add stub convo for cobblebots
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.