Update Information:
Hey Grifters,
Here are some fixes for experimental. Some of these were already hotfixed into release, so this should put everyone into the same non-crashing state. New content for the next update will start coming soon (It's going to be gross!)
- Slight buff to baseline damage and defense of Hesh Boss
- Added prestige scaling to more of the Hesh Boss' attacks
- Slight behaviour and damage tuning on both Assassins
- Added prestige scaling to the Rentorian Boss
- Hesh Boss' first attack is now correctly marked as a debuff
- three_fingers_plus no longer adds additional hated people
- fix save game deletion in the game over screen
- Never show negative stacks. What even is that?!
- Kashio's clones now return to their position with slight delays to offset their idle anims
- New holo fx
- Limit the number of kashio holograms to the max team size, because having holograms in the reserve queue causes all kinds of problems
-
Fix for crash when holograms try to run away
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.