Update Information:
Hey Grifters!
Just to totally bury you in new stuff to try out today, here's a new experimental build! The biggest thing here is that grafts are now upgradable (and they get new art!).
- Grafts gain XP when they get used, and upgrade!
- Only the right speaker should speak the whispered_rumours dialog.
- Adorable erchin supports stacking, but changed to only every 3rd turn.
- Making the straight-up fight option against nadan's goons 'self defense'
- Add CanOwnPet precondition to pet_return to fix being able to acquire a pet even after installing Calamity Jar
- Fix feedback_loop, weak_point not decaying.
- Force scorched earth to retarget for each expended card.
- Add {EXPEND} keyword to Bleed for consistency.
- Remove redundant definition of Sick card. Sick now costs 1 to expend, and no longer autoplays, to differentiate it from Baffled.
- Add Unplayable keyword to Baffled.
- Disable Autoplay generated keyword for battle cards.
- Fix quest result crash where admiralty_friend is killed in battle in handler_spree_neutralize_guard
- Adding long-press and double-click functionality to the Clickable class. Making the scroll panels draggable. Making card tooltips show a massive card if on small screens. Making the new game screen handle small devices and touch input
- Paying off the bouncer should complete the optional objective in the fsshcakes quest
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Dev stuff:
- Added support for a Lua debugger
- Added automatic testing routines to find bugs
- Hooked up coverage testing mechanism for individual quests
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(this stuff isn't too interesting for you, but should theoretically lead to fewer bugs!)
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.