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[Game Update] - 1230

Release Date: 11/20/25


Update Information:

Don't Starve Together: Update 1.23.0 (Nintendo Switch - released November 20, 2025)

Changes

  • - Hallowed Nights have returned.
  • Added Crystal-Crested Buzzards. They will roam the world after a Lunar Hail, searching for players.
  • More creature corpses can mutate into their lunar counterpart when in applicable areas, just like Hounds.
    • Spiders
    • Pengulls
    • Merms
    • Birds
    • Spider Quee
  • Added Moon Shards to the Possessed Vargs loot table.
  • Geothermite can be scanned by Wx-78's Bio Scanalyzer for the Thermal Circuit.
  • Multiple sources of lunacy will increase mutation chances for applicable creatures.
  • All mutatable corpses will mutate when unloaded, instead of being deleted.
  • Mutated Merms thorns damage is halved towards players.
  • Added a new World Settings category for Lunar Mutations.

Fixes

  • Fixed corpses not persisting between game sessions.
  • Fixed Wendy's generic and reviving status examinations for Dead Birds being swapped.
  • Fixed Otters and Grass gators not having an idle animation when dying in the ocean.
  • Fixed missing visuals in Shadow Merms appear and disappear states.
  • Fixed Shadow Merms being able to attack when they should be disappearing.
  • Fixed a crash during the "A Task Complete" stage play when a Mannequin is playing the role of the Artificer.
  • Fixed Icker's missing unique state examinations when they contain an item or character.
  • Fixed the Dead Gingerbread Varg incorrectly displaying "Dead Varg".
  • Fixed certain issues with an amphibious mob (e.g. Hound) dying on water, and turning invisible when pushed to land.
  • Fixed Permafrost Pengulls being scared of each other.
  • Fixed world generation layout for repeat generations being deviant from world seed.
  • Fixed players going invisible when recoiling from an attack while on a Beefalo.
  • Fixed Horror Hounds not performing their howl sound when initially spawning.
  • Fixed the following sources of Enlightenment not counting as proper mutate spots for creature corpses.
  • Areas within Moonstorms
    • Full Moons when Lunar Rifts are enabled.
    • Tiles occupied by the Lunar Rift.
    • Fixed Maxwell's shadow minions using the incorrect attack recoil animation.
  • Fixed Moonstorms on load not always setting the moon phase style correctly if Celestial Champion was defeated.
  • Fixed the lunacy source from a full moon when lunar rifts are enabled not properly working when a player spawns during it.
  • Fixed Moon Shards and Stone Fruit not being destroyed by other falling earthquake debris.
  • Fixed Woodie's hat not properly protecting against Moon Shards and Stone Fruit when they are falling debris.
  • Fixed Shattered Spider Holes not properly following the day cycle like other Spider Dens.

Change List:

- Hallowed Nights have returned.
- Added Crystal-Crested Buzzards. They will roam the world after a Lunar Hail, searching for players.
- More creature corpses can mutate into their lunar counterpart when in applicable areas, just like Hounds.
    - Spiders
    - Pengulls
    - Merms
    - Birds
    - Spider Queen
- Added Moon Shards to the Possessed Vargs loot table.
- Geothermite can be scanned by Wx-78's Bio Scanalyzer for the Thermal Circuit.
- Multiple sources of lunacy will increase mutation chances for applicable creatures.
- All mutatable corpses will mutate when unloaded, instead of being deleted.
- Mutated Merms thorns damage is halved towards players.
- Added a new World Settings category for Lunar Mutations.
- Fixed corpses not persisting between game sessions.
- Fixed Wendy's generic and reviving status examinations for Dead Birds being swapped.
- Fixed Otters and Grass gators not having an idle animation when dying in the ocean.
- Fixed missing visuals in Shadow Merms appear and disappear states.
- Fixed Shadow Merms being able to attack when they should be disappearing.
- Fixed a crash during the "A Task Complete" stage play when a Mannequin is playing the role of the Artificer.
- Fixed Icker's missing unique state examinations when they contain an item or character.
- Fixed the Dead Gingerbread Varg incorrectly displaying "Dead Varg".
- Fixed certain issues with an amphibious mob (e.g. Hound) dying on water, and turning invisible when pushed to land.
- Fixed Permafrost Pengulls being scared of each other.
- Fixed world generation layout for repeat generations being deviant from world seed.
- Fixed players going invisible when recoiling from an attack while on a Beefalo.
- Fixed Horror Hounds not performing their howl sound when initially spawning.
- Fixed the following sources of Enlightenment not counting as proper mutate spots for creature corpses.
- Areas within Moonstorms
    - Full Moons when Lunar Rifts are enabled.
    - Tiles occupied by the Lunar Rift.
    - Fixed Maxwell's shadow minions using the incorrect attack recoil animation.
- Fixed Moonstorms on load not always setting the moon phase style correctly if Celestial Champion was defeated.
- Fixed the lunacy source from a full moon when lunar rifts are enabled not properly working when a player spawns during it.
- Fixed Moon Shards and Stone Fruit not being destroyed by other falling earthquake debris.
- Fixed Woodie's hat not properly protecting against Moon Shards and Stone Fruit when they are falling debris.
- Fixed Shattered Spider Holes not properly following the day cycle like other Spider Dens.


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