Update Information:
Don't Starve Together: Update 1.23.0 (Nintendo Switch - released November 20, 2025)
Changes
- - Hallowed Nights have returned.
- Added Crystal-Crested Buzzards. They will roam the world after a Lunar Hail, searching for players.
-
More creature corpses can mutate into their lunar counterpart when in applicable areas, just like Hounds.
- Spiders
- Pengulls
- Merms
- Birds
- Spider Quee
- Added Moon Shards to the Possessed Vargs loot table.
- Geothermite can be scanned by Wx-78's Bio Scanalyzer for the Thermal Circuit.
- Multiple sources of lunacy will increase mutation chances for applicable creatures.
- All mutatable corpses will mutate when unloaded, instead of being deleted.
- Mutated Merms thorns damage is halved towards players.
- Added a new World Settings category for Lunar Mutations.
Fixes
- Fixed corpses not persisting between game sessions.
- Fixed Wendy's generic and reviving status examinations for Dead Birds being swapped.
- Fixed Otters and Grass gators not having an idle animation when dying in the ocean.
- Fixed missing visuals in Shadow Merms appear and disappear states.
- Fixed Shadow Merms being able to attack when they should be disappearing.
- Fixed a crash during the "A Task Complete" stage play when a Mannequin is playing the role of the Artificer.
- Fixed Icker's missing unique state examinations when they contain an item or character.
- Fixed the Dead Gingerbread Varg incorrectly displaying "Dead Varg".
- Fixed certain issues with an amphibious mob (e.g. Hound) dying on water, and turning invisible when pushed to land.
- Fixed Permafrost Pengulls being scared of each other.
- Fixed world generation layout for repeat generations being deviant from world seed.
- Fixed players going invisible when recoiling from an attack while on a Beefalo.
- Fixed Horror Hounds not performing their howl sound when initially spawning.
- Fixed the following sources of Enlightenment not counting as proper mutate spots for creature corpses.
-
Areas within Moonstorms
- Full Moons when Lunar Rifts are enabled.
- Tiles occupied by the Lunar Rift.
- Fixed Maxwell's shadow minions using the incorrect attack recoil animation.
- Fixed Moonstorms on load not always setting the moon phase style correctly if Celestial Champion was defeated.
- Fixed the lunacy source from a full moon when lunar rifts are enabled not properly working when a player spawns during it.
- Fixed Moon Shards and Stone Fruit not being destroyed by other falling earthquake debris.
- Fixed Woodie's hat not properly protecting against Moon Shards and Stone Fruit when they are falling debris.
- Fixed Shattered Spider Holes not properly following the day cycle like other Spider Dens.
Change List:
- Hallowed Nights have returned.
- Added Crystal-Crested Buzzards. They will roam the world after a Lunar Hail, searching for players.
- More creature corpses can mutate into their lunar counterpart when in applicable areas, just like Hounds.
- Spiders
- Pengulls
- Merms
- Birds
- Spider Queen
- Added Moon Shards to the Possessed Vargs loot table.
- Geothermite can be scanned by Wx-78's Bio Scanalyzer for the Thermal Circuit.
- Multiple sources of lunacy will increase mutation chances for applicable creatures.
- All mutatable corpses will mutate when unloaded, instead of being deleted.
- Mutated Merms thorns damage is halved towards players.
- Added a new World Settings category for Lunar Mutations.
- Fixed corpses not persisting between game sessions.
- Fixed Wendy's generic and reviving status examinations for Dead Birds being swapped.
- Fixed Otters and Grass gators not having an idle animation when dying in the ocean.
- Fixed missing visuals in Shadow Merms appear and disappear states.
- Fixed Shadow Merms being able to attack when they should be disappearing.
- Fixed a crash during the "A Task Complete" stage play when a Mannequin is playing the role of the Artificer.
- Fixed Icker's missing unique state examinations when they contain an item or character.
- Fixed the Dead Gingerbread Varg incorrectly displaying "Dead Varg".
- Fixed certain issues with an amphibious mob (e.g. Hound) dying on water, and turning invisible when pushed to land.
- Fixed Permafrost Pengulls being scared of each other.
- Fixed world generation layout for repeat generations being deviant from world seed.
- Fixed players going invisible when recoiling from an attack while on a Beefalo.
- Fixed Horror Hounds not performing their howl sound when initially spawning.
- Fixed the following sources of Enlightenment not counting as proper mutate spots for creature corpses.
- Areas within Moonstorms
- Full Moons when Lunar Rifts are enabled.
- Tiles occupied by the Lunar Rift.
- Fixed Maxwell's shadow minions using the incorrect attack recoil animation.
- Fixed Moonstorms on load not always setting the moon phase style correctly if Celestial Champion was defeated.
- Fixed the lunacy source from a full moon when lunar rifts are enabled not properly working when a player spawns during it.
- Fixed Moon Shards and Stone Fruit not being destroyed by other falling earthquake debris.
- Fixed Woodie's hat not properly protecting against Moon Shards and Stone Fruit when they are falling debris.
- Fixed Shattered Spider Holes not properly following the day cycle like other Spider Dens.
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