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[Game Update] - 673461

Release Date: 06/05/25

This is a hotfix release.

Update Information:

Changes

  • Speeded up Grainy Transmission's crafting speed.
  • Reduced the Phasmo-Encapsulator recipe cost.
  • The arena will now require at least one of each type of Gestalt caught by a Phasmo-Encapsulator.
  • The arena will now let things into the area if approached from the outside and no longer causes contact damage.
    • The arena will not have visual beams for the barrier until new art is finished.
  • Added Hermit Rehomer to the Crabby Hermit's selection when at the Moon Quay Island.
  • While Phasmo-Encapsulator is equipped, players can now use the action key (e.g. [Spacebar]) to trigger the Encapsulate action.
  • Thermal Stones will now take durability damage when being targeted by Thermalock Missiles.
  • Rebalanced Celestial Revenant to have less health, and revive to a lower health percentage.
  • Rebalanced Enlightened W.A.R.B.O.T. to have increased health and be more aggressive when under greater threat.
  • Added the final phase of the boss fight after defeating Enlightened W.A.R.B.O.T.
    • The death sequence is temporary.
    • In this patch, W.A.R.B.O.T.’s drones will despawn along with it for now, but we do plan on letting players repair and claim any remaining Terramites.

 

Bug Fixes

  • Fixed the arena having save and load cycle issues with the Celestial Revenant.
  • Fixed the arena collision not orienting correctly for clients.
  • Fixed ghosts being able to float into and out of the arena when the barrier is up.
  • Fixed tiles like docks being able to be placed when adjacent to temporary tiles.
  • Fixed Structure Alignment forcing things like turf trying to deploy at the tile's center.
  • Fixed a bug with Mini Glaciers spawning off of the world near the ice island.
  • Fixed Rabbit King being provoked when killing a Void Masque-controlled rabbit.
  • Fixed Void Masque-controlled creatures from sharing hostility to non-Void Masque-controlled creatures of the same kind.
  • Thermalock Missiles will now properly include Scorching Sunfish, Winona’s Generators, and smoldering objects when detecting heat signatures.
  • Thermalock Missiles, Thermal Stones, and Thermbells will now account for Ice Crystaleyezers when doing temperature calculations.
  • Fixed bug with Walter still taking max health penalty when drowning.
  • Fixed bug where Abigail’s command wheel could be opened with the new control even when she was not summoned.
  • Fixed bug with Terramites and Warblers being unexpectedly activated by Celestial Revenant.
  • Fixed bug where Terramites and Warblers could be teleported off the island.

 

Notes for Modders

  • The emote wheel now has a default fallback that will be used as a texture for the time being. In the future we want to do a pass on it to change it from the console version of using textures to a full skins puppet animation rig setup so even modded characters will work without tuning.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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