Update Information:
Changes
- Adjusted Exotic Trees growth time. It’ll now grow from sapling to tree in less than a season - in regular season lengths.
- Exotic Trees now drop a Surprising Seed with the same type and quality of the tree.
- Night Lights will no longer be observed while on boats.
- Merm King will no longer be an active target to attack when the Merm King has no summoned guards.
- “Increased” Surprising Seed’s drop chance from Sunken Chests. It now starts at 10% at day one and slowly increases up to 60% at day 150 (previously 200).
- Marotter Den Boats can now travel safely in the Waterlogged Biome.
- Winona’s Hotlight skill will now heat more.
- Added a maximum queue size for the remote control catapult commands so that they are more responsive to your most recent commands when spamming.
- G.E.M.erators powered by Enlightened Shard will now automatically regenerate, but will become overloaded if drained too quickly. (Regeneration speed is affected by Greater Generator skills.)
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Added range checks for Worm Hole map actions to filter out invalid spots.
Bug Fixes
- Fixed Tail o' Three Cats affecting creatures in containers.
- Fixed Marotter Den platform radius not being accurate to the art.
- Fixed Crab King spawning more Sea Stacks than was intended.
- Fixed obtaining Fragile Roses for players without the ability to use them.
- Fixed Worm Hole map actions not functioning.
- Fixed Vine Bridges from creating on the same shore line for one tile.
- Fixed Wurt being able to dodge attacks, feature only intended for Merm Guards.
- Fixed Applied Silviculture book not making Surprising Seeds and Exotic Saplings grow.
- Fixed Applied Silviculture book making Exotic Trees grow fruits.
- Fixed temperature not decreasing faster when near chilling sources while wet.
- Fixed Powder Monkeys shooting themselves in the face too much.
- Fixed Merms going after the furthest Tool Shed or Armermry.
- Fixed Bootlegs pulling up the map when doing other actions than trying to toss it.
- Fixed a crash related to Night Lights respawning.
- Fixed Grass Gators diving and seeking out deeper water instead of more shallow.
- Fixed Living Logs not screaming when being eaten without being stacked.
- Fixed Frostjaw giving more than one Frostjaw Figure Sketch.
- Fixed Wurt losing sanity and health when eating Kelp Patches.
- Fixed Crab King creating the ice arena when its spell casting is interrupted.
- Fixed Wurt’s “The King's Pauldron Quest” skill not working as expected.
- Fixed some hats not getting the shadow filter when equipped by Shadow Merms.
- Wurt's Mudslingers no longer transform the void or other temporary tiles, like vine bridges.
- Fixed bug where other characters can still activate Winona’s Catapults via spacebar.
- Fixed bug where gems socketed in G.E.M.erator may be lost when reloading a save file.
- Fixed bug where Nightmare and Pure Horror fuel levels were not saved when adding fuel to a dismantled Generator.
- Fixed being able to pick Gloomthorn when it grows its fruits during day or dusk time.
- Fixed the camera zooming out when the player spawns.
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