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[Game Update] - 565757

Release Date: 07/19/23

This is a hotfix release.

Update Information:

Changes

  • Hardwood Hat and Straw Hat can now be burned and used as fuel.
  • Weremoose Charge will no longer hit passive shadow creatures.
  • Shadow Reaper set bonus damage now only requires equipping Void Cowl (previously required both Void Cowl and Void Robe).
  • Added strings and icon border for broken repairable equipment.
  • Now that items forged at the Brightsmithy and Shadowcraft Plinth are repairable, they will no longer be prototyped.
  • Construction sites will now drop all materials when destroyed or deconstructed.

Support Pillars:

  • Alignment changed to match a 2x2 group of walls (previously 3x3), and can now be centered within a tile.
  • Now that Support Pillars are functional, other “structures” will no longer block cave ins.

Woodie skill tree rebalance:

  • Increased Treeguard Idol cost of Nightmare Fuel from 1 to 5.
  • Decreased the destruction radius of Werebeaver's Tail Slap skill.
  • Decreased the weremeter consumption of Werebeaver's Tail Slap skill.
  • Increased Hardwood Hat’s durability.
  • Halved the health regeneration guaranteed by the "The Weremoose II" skill.
  • Increased the planar defense granted by Weremoose mastery.
  • Decreased the physical damage dealt by Weremoose mastery’s smashing punch.

Wormwood skill tree rebalance:

  • Bees are no longer bothered when their bee box is harvested if the "Bee Kind" skill is activated.
  • Syrup of Ipecac now has a greater laxative effect and does less damage.
  • Syrup of Ipecac now causes those who eat it to panic.
  • Activating the "Farm Hand" skill will now also make you harvest farm crops faster.
  • The skill "Petal Production" has been replaced by the skill "Photosynthesis".
  • The skill “Farm Hand II" has been replaced by the skill "Skilled Self-fertilizer".
  • The skill “Farm Hand III" has been replaced by the skill "Bramble Trap Specialist".
  • Wormwood's Saladmanders are no longer ripe.
  • Wormwood’s Bulbous Lightbugs can no longer be caught with the Bug Net.
  • Wormwood’s Carrats can no longer get caught in Traps.
  • Adjusted the cost of some recipes.

 

Bug Fixes

  • Fixed missing Wickerbottom’s eyeshadow in some animations.
  • Fixed Glommer's Goop ground alignment.
  • Fixed bug where Voidcloth Umbralla’s distortion effect can get stuck.
  • During rain, picked or harvested items under an Umbralla barrier will no longer be wet.
  • Rain will no longer affect flames under an Umbralla barrier.
  • Fixed a typo with WX-78 in the scrapbook.
  • Fixed some animation issues with Wolfgang's Moonbound skin.
  • Fixed not being able to use The Lazy Explorer on boats when playing with a controller.
  • Fixed the Ancient Gateway decay process acting like the Fuel Weaver defeat and unlocking the lock from the skill trees.
  • Fixed minor animation bug when player is overheating.
  • Brightshade and Void equipment will now tint properly when the player is frozen.

Support Pillars:

  • It will now be destroyed when a dock is destroyed underneath it.
  • Fixed inconsistent colors between different stages.
  • Fixed networking issues with Support Pillar’s construction UI.
  • Fixed various animation state bugs with Support Pillar

Wormwood:

  • Fixed Syrup of Ipecac damaging armor.

Woodie:

  • Fixed Treeguard Idol not playing its burning sound when used as fuel.
  • Fixed Treeguard Idol not spawning treeguards if no player is nearby.
  • Fixed not being able to carve boards using Lucy if lag prediction is set to predictive.
  • Fixed some Woodie skills not working after loading a world transformed into one of the wereforms.
  • Fixed “Lunar Renegade” skill not working when joining a world during a full moon.
  • Fixed “Quick Picker” skill line not working when mounted on a beefalo.

Wolfgang:

  • Fixed the Coaching Whistle showing the wrong action while spawning in as Wolfgang.
  • Fixed the Coaching buff not showing particle effects for other players.

 

Notes for Modders

  • The auto gym perk has been restructured and its RPC removed.
  • Coaching internal values moved to TUNING.
  • Miasma clouds can be removed by fire now without needing to add the miasmamanager component to the world it is in.
  • Wormwood pet TUNING values renamed and shifted around.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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