- Dread Mite damage can now be blocked by Bone Armor.
- Cleaned up and brought back all the jumping animations where hats pop off the head for a few frames (except when wearing a full head covering like Void Cowl).
- Improved Nitre Formations mining actions.
- Fixed bugs where the head symbols can be dislocated during some animations when wearing Void Cowl.
- Fixed Warly’s Shadow Jacket’s upper arm missing and skin tone variants added.
- Fixed Wortox’s Shadow Torso having hands.
- Fixed Walter’s Triumphant skin set having a small shift in skin tone.
- Fixed Walter’s Crooked Cap missing an inventory icon.
- Fixed Walter’s Shadow Shirt forcing one set of arms.
- Fixed Wolfgang’s Moonbound skin having spillover artwork around its border.
- Fixed the Scrapbook trying to send off too many sync requests.
- Fixed bug with multiple Grainy Transmissions persisting in a world.
- Fixed controller support for the offerings to enable Rifts.
- Fixed bug where Dreadstone Stacks could be broken in ways not using stronger tools.
- Fixed bug with Ryftstals sometimes not being removed when the Rift closes.
Notes for Modders
- Added HEAD_HAT_NOHELM and HEAD_HAT_HELM layers for animations that need to have an alternate version for full helmets (like Void Cowl).
- Show HEAD_HAT and HEAD_HAT_HELM when equipping full helmets.
Show HEAD_HAT and HEAD_HAT_NOHELM when equipping regular hats.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.