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[Game Update] - 536590

Release Date: 12/22/22

This is a hotfix release.

Update Information:

Changes

  • Bull Kelp will now uproot itself when getting onto land or boats.

Bug Fixes

  • Fixed save/load for Sisturn burnt state.
  • You can no longer trade items to Prime Mates.
  • Fixed bug with Prime Mate attack animation.
  • Prime Mates and Powder Monkeys will drop their inventory when abandoning a sinking ship.
  • Fixed bug where players would sometimes not announce incoming Pirates depending on where they were standing on their boat.
  • Unique pirate blueprints will no longer be deleted when pirate stashes become full.
  • You can now examine things properly in the shadow dimensional storage even at night or in the Caves.
  • Fixed bug with selecting skins for Magician’s Top Hat on the pinned crafting tab.
  • Turf-Raiser Helm no longer activates when equipped on Mannequin.
  • Fixed Wanda’s Backtrek Watch creating portals at the World origin if used in a pocket dimensional container.
  • Fixed crash cases with pickables having no picker.
  • Fixed wrong FX when Cannonballs hit walls or fences.
  • Fixed missing hit states for Nautopilot, Nautopilot Beacon, Rudder, and Dock Piling.
  • Fixed missing floating state for Time Pieces.

Notes for Modders

  • Added walkoncreep and walkoffcreep events for easier edge trigger detection.
  • The pickable component will now accept TheWorld as a parameter for the Pick function to spawn the loot at the location of the entity. This is intended to be used to create loot at the location of an entity and then remove the spawning entity without having to copy logic from the pickable component to spawn its loot.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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