Update Information:
Changes
- Shadow Servants no longer run away from shadow creatures that aren’t hostile to their summoner.
- Shadow Servants no longer run away from the Reanimated Skeleton if it is not in combat.
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Shadow creature targeting changes (multiplayer):
- For your own shadow creatures, targeting and attacking works the same as usual.
- When you are insane, targeting and attacking works the same as usual.
- When you are below 50% sanity but not insane yet, the attack key will no longer auto-target other players’ shadow creatures. However, you can still target and force attack them.
- When you are above 50% sanity, you cannot target or force attack other players’ shadow creatures.
- Please note that as a visual cue, your idle animation changes at 50% sanity.
- Reduced frequency of Maxwell’s shadowy equipment speech hints.
- Maxwell can now cancel out of his spell casting animation slightly faster.
- Shadow Sneak can now cause Lavae, Woven Shadow, and Birchnutter to panic.
- Shadow Sneak will no longer be triggered by things that can’t panic.
- Shadow Prison breaks faster while you are attacking the target through it.
- AoE attack hit boxes for Ancient Sentrypede, Eye of Terror, Retinazor, Spazmatism, and Celestial Champion have been updated to account for the size of their targets.
- Celestial Champion will now move away from shadow puppets as well in phase 3.
- Enlightening Snare pulses will now cause shadow puppets to temporarily phase out.
Bug Fixes
- Dragonfly will move while attacking again.
- Fixed a bug causing Bee Queen’s targeting to fail if she gets stuck in phase 1.
- Fixed a bug causing Ancient Guardian’s leap attack to fail targeting sometimes.
- Shadow Servants will no longer pick things off of structures.
- Repairing inspection strings will no longer show for the Lazy Forager.
- Fixed a crash with the Stagehand.
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