Update Information:
Bug Fixes and Changes
- Fixed a crash when duplicate animation builds were being added by mods.
- Fixed unhatched Tallbird Eggs making sounds when they were dropped near heat sources.
- Pressing the spacebar will no longer activate the Pinchin’ Winch.
- Masts placed on land and the Mannequin can now be rotated with the Fencing Sword.
- When Warly inspects food, he will now comment if it is something he ate recently.
- Skittersquids now always drop a Light Bulb.
- Steeped Lunar Essence will now mutate birds.
- Fixed invisible building collapse FX.
- c_freecrafting() now takes the same optional user parameter as c_godmode().
- Fixed Houndius Shootius not having the proper freezing animations when frozen.
- Fixed some skin art from showing on arms when it should not.
- Made all Succulents and the Shadow Thurible have HD textures.
- Fixed planted Carrots and Catcoon Dens not regrowing after being burnt.
- Fixed typo in Palmcone Tree Saplings for plant regrowth.
- Lanterns and Red Lanterns are no longer lit up when given to Mannequins.
- Fixed the Whirly Fan causing an improper display when taken from a Mannequin.
- Fixed being unable to see default skins with the weaveable filter on.
Notes for modders:
- The Briar Hound potential rewards pool is now more accessible with a reference in the charlie_stage_post prefab.
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Objects can now be rotated with the Fencing Sword by adding the tag: rotatableobject.
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If you run into a bug, please visit the Klei Bug Tracker.