Update Information:
Welcome to the Quality of Life + A Little Drama beta. An extravagant stage has been constructed, waiting for the survivors to uncover its story.
A number of quality of life changes have also been added. Most notably, a number of world settings have been added that allow for the “Relaxed” preset which is similar to Don’t Starve: Pocket Edition’s No Sweat game mode.
Instructions on how to opt into the Beta can be found here.
A Little Drama Changes
- The Survivors can use the Stage to show off a little bit for whoever is watching
- The Survivors can don special costumes to help them tell other stories as well.
- Costumes can be found in the Briars set piece.
- Added the Mannequins to hold (and show off!) their equipment.
- The Stage and Briar set pieces will automatically be added into existing worlds.
Playstyle, Game Mode, and Preset changes
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Added the new preset "Relaxed", similar to Don’t Starve: Pocket Edition’s No Sweat game mode.
- Survivors will be damaged but not killed by starving, freezing, overheating, or from the darkness.
- Survivors will take 35% less damage from all sources.
- Hound waves and Shadow Creatures from low sanity are set to Less.
- Ghosts can revive at the Florid Postern and the world will not reset when everyone is dead.
- Wildfires are disabled.
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Game Modes, Presets, and Intention changes:
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Added a server Playstyle indicator which is determined by the world settings.
- Users will pick a Playstyle when creating a new server, which will apply the appropriate preset world settings.
- The Playstyle indicator will be displayed in the server browser where the server intention was previously displayed.
- Changing the world settings will update the Playstyle indicator to the best matching playstyle.
- The settings controlled by the Wilderness and Endless game modes can now be set in world settings.
- Wilderness and Endless Game modes have been converted to presets. Existing worlds will be retrofitted.
- The preset “No Giants Here” has been removed. Existing worlds will not be affected by this.
- Server intention has been removed (Social/Cooperative/Competitive/Madness).
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Added a server Playstyle indicator which is determined by the world settings.
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New world settings:
- Temperature Damage: Default / Nonlethal (will damage but not kill survivors)
- Hunger Damage: Default / Nonlethal (will damage but not kill survivors)
- Darkness Damage: Default / Nonlethal (will damage but not kill survivors)
- Max Health Penalty: Enabled / Disabled
- Spawn Mode: If survivors should spawn at the Florid Postern or at a random location.
- Survivor Death: If you will turn into a ghost or be brought back to the survivor select menu.
- Ghost Sanity Drain: Controls if there will be a sanity drain on all players when anyone is a ghost.
- Death Reset Timer: Controls how long you have before the world regenerates when all survivors are dead.
- Basic Resources: If basic resources, such as saplings and berry bushes, should respawn over time.
Quality of Life Changes
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Recipe Cards can now be found throughout the world
- Reading a card will say the recipe for a Crock Pot dish.
- Recipe Cards can be found in Tumbleweeds, Graves, Sunken Chests, and some boons
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Food and Crock Pot Changes
- Added a Tallbird Egg Crock Pot recipe.
- Added 2 Egg Crock Pot recipes.
- Added 2 Beefalo feed Crock Pot recipes.
- Adjusted the Stuffed Fish Heads and Veggie Burger cooking priority to prevent multiple results.
- Reduced the Banana Shake spoilage time and it can no longer be made with meat, fish, or monster meat.
- Reduced the Frozen Banana Daiquiri spoilage time and it can no longer be made with meat or fish. The priority was also adjusted to remove the random chance of getting a Banana Shake.
- Ice Cream is now classified as Goodies.
- Beefalo can now eat Roasted Birchnut.
- If a Fire Pit or Campfire is fueled to the max stage, it will drop a charcoal when the fire goes out.
- Added information, while a ghost, to help new players learn how to revive and indicate if reviving at the Florid Postern is enabled.
- Added the Turf-Raiser Helm, a new helmet that you can get from the Antlion.
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Community feedback tweaks and changes:
- Added a loading protection which will protect survivors while the game is loading from things like transferring to the caves.
- The Cartographer's Desk can now erase Blueprints, Tackle Adverts, Sketch, Costume Patterns, and Recipe Cards, turning it into one Papyrus.
- Updated the Scarecrow skins selection UI.
- Added cooking, fishing, and farming themed boons to the world generation.
- Ancient Stonework turf blueprint can now be found via the Distilled Knowledge.
- Digging up the turf in the ruins will now give the turf object.
- Ruins Turf and Imitation Ruins Turf Blueprints can now be crafted at the Ancient Pseudoscience Station.
- Tallbirds without a nest will now make a new nest, but only on rocky or dirt turf.
- Added the Snazzy Pitchfork (golden pitchfork)
- Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost.
- The Camper's Tent now restores health at the same rate as the Tent.
- The Straw Roll will now restore some health while sleeping.
- The Furry Roll will now affect your body temperature while sleeping.
- Trail Mix can now be made with raw Birchnuts.
- The Tin Fishin’ Bin now holds up to 20 fish.
- The Tin Fishin’ Bin can now be built on dock tiles.
- The Bookcase can now be used to open skins gifts.
- The Insulated Pack and Seed Pack-It are no longer burnable.
- Added a confirmation popup for the Reset Now button when all players are dead.
- Improved how the camera behaves when zooming all the way out.
- Using the Steeped Lunar Essence on a Wobster Mound will mutate it into a Moon Glass Mound.
- The Distortion Setting has been changed to control the intensity.
- The Lazy Forager can now be repaired with nightmare fuel.
Bug Fixes:
- Fixed a save/load bug where the Campfire’s fire would load at the center of the world.
- Fixed a bug where Gobblers and The Crabby Hermit would think the Banana Bush is a Berry Bush.
- Merms will no longer tolerate their non-Wurt leader murdering fish.
- Fixed an issue with Bee Guards following their leader.
- Fixed some old set pieces from generating old Farm Plots; they now generate Drying Racks instead.
- Fixed mod collections and dedicated server's mod setup file with 51 or more mods not downloading properly from the Steam Workshop.
- Fixed invisible baby beefalo hooves.
- Fixed an idle animation bug.
- Fixed Walter's Guest of Honor hair and hat.
Notes for Modders:
- Fixed an issue when adding the follower component to an object after it has been spawned.
Notes for Dedicated Servers:
Spoiler
- The Playstyle is calculated based on the world overrides in the Master server
- To configure a server with a non-Survival playstyle, add a worldgenoverride.lua in your cluster’s Master folder with the following in it
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return { override_enabled = true, --preset = "RELAXED", -- Relaxed (No Sweat) --preset = "ENDLESS", -- Endless --preset = "WILDERNESS", -- Wilderness --preset = "COMPLETE_DARKNESS", -- Lights Out }
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.