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[Game Update] - 505958

Release Date: 05/02/22

This is a hotfix release.

Update Information:

Hey everybody!

We wanted to push a test build that should resolve the combat targeting issue, we decided to push this as a test build so that if something goes wrong we have the proper time to investigate and resolve any further issue without inconveniencing other players. There is only a couple patch notes for this update, any other changes you notice will eventually make their way to the live version of the game in the next hotfix, and will not be listed here.

  • Fixed a bug causing attacking with the left mouse button on a new creature to fail if you were already fighting a creature.
  • Fixed a bug causing retargeting of a new creature to have significant delay
    • Currently retargeting is instant, meaning you won't even finish your current attack if its in progress.

If you would like to test, please follow the steps here to opt into the Beta Branch.
Please only report combat retargeting or input related bugs on the Beta Branch Bug Tracker, if you encounter any issue with combat targeting or input, please report them with as much of the following information as you can:

  • If you have mods, please temporarily disable them and confirm it still occurs.
  • A video of the issue occurring.
  • Whether your connecting to a server on the server browser or if you hosted a world.
  • If you hosted a world, are caves enabled?
  • Whether Lag Compensation is enabled. (You can check this in Settings -> Advanced -> Lag Compensation)
  • Any steps to reproduce.
  • How consistently it occurs.
  • Your client and server log files.

if you encounter any other bugs, feel free to report them on the Main Bug Tracker instead.


You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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