Update Information:
Beta Hotfix
Changes
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Keyboard & Mouse Big Crafting Menu Change
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Players can now fully interact with the world while the crafting menu is open.
- This is a test, hopefully it feels good
- Please let us know your thoughts and log bugs if there are any bugs related to it.
- Removed the mouse position testing to auto-close the crafting menu
- Right-clicking on the ground or ocean, Esc, ‘C’ and clicking the Close button will close the crafting menu.
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Players can now fully interact with the world while the crafting menu is open.
- Improved navigating between the filters, recipes, and pins while a controller
- Crafting Auto Pause has been changed to be disabled by default
- Using the colour character heads for the character specific crating filter.
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The arrow keys are now supported again in the crafting menu
- Skin selection is coming soon
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Changed the default key to open the crafting menu from Caps Lock to C.
- This will not update your existing bound key, even if it was left as the default.
- Reduced the cost of the Clean Sweeper and Seawreath
- Kitschy Idols no longer spoil
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Returned the Boat Kit recipe to use boards and require the Think Tank to prototype.
- We decided that making boating more easily accessed in the early game should happen in a more appropriately themed update, not just through the change of a recipe.
- Added a new toggle in the Server Settings Tab that allows you to control whether a save is a local save or a steam cloud save when creating a world.
Bug Fixes
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Fixed different actions from activating while holding down the left mouse button / spacebar / the F key.
- Please continue to let us know if there are more issues around holding down the mouse button to repeat actions.
- Fixed players continuously saying, “I can’t do this.” while holding down the mouse button and performing certain actions.
- Fixed a rare crash when pausing the game.
- Fixed an issue where the crafting menu would get into a state where it not accept any more controller input
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Fixed a bug in the crafting menu where the filter tooltip text would not be aligned correctly
- Note: The tooltip drawing offscreen will be addressed soon
- Fixed a bug causing the seasonal hound spawning to not work quite right.
- Fixed the fuel value of Boat Patch to match their crafting recipes
- Fixed a multi hitting bug on the Ancient Guardian.
- Fixed Tumbleweeds and Crumpled Package to correctly drop blueprints instead of unknown blueprints
Notes for Modders:
- Please be sure that testing if hotkeys should be activated moves off of PlayerHud:IsCraftingBlockingGameplay(), instead use PlayerController:IsEnabled().
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The ‘C’ key is now the default bind for bringing up the crafting menu
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.