sa_sot5 Posted November 29, 2018 Share Posted November 29, 2018 (edited) Hello everybody. well i need help in my music mod but what is my problem exactly? i want to replace music_FE to my own,..so i did this but its not working: i do open FMOD designer>new project with music_mod name and located in my sound files in my mod (my music that i want to replace are in too)>then change untitled value in Fmod designer to music>delete event00>add a new event that calls music_FE>add my music to playlist in music_FE (even)t>change music_mod_bank00 in banks part to music_mod>then CTRL+B>build it. and i will add this code to my mainlua CODE: --RemapSoundEvent( "dontstarve/music/music_FE", "music_mod/music/music_FE" ) so when i go to my world nothing will play. -is it my code correct? i mean i want to hear my music when i am walking in my world not like when danger detected. -am i doing wrong way in my FMOD? -i should add something more? plus i have my dynamicodes in scripts. the wonder point its i did this same but not for music_FE this time i did it for mainmenutheme and it worked by this code: GLOBAL.FE_MUSIC = "music_mod/music/mainmenutheme" is it my dynamic codes wrong? so please help me. thanks for your notice Edited November 29, 2018 by sa_sot5 Link to comment Share on other sites More sharing options...
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