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Including, but not limited to: preventing shadow creatures from spawning, being immune to ghost sanity reduction, getting a speed boost that scales based on game time, disabling your ability to trade, and having an "enrage" function when you fall below 50% sanity, etc. 

Take a look at the respective components to get an idea of what needs to be changed. You'll have to do player postinits to achieve what you're trying to do. The speed boost and the "enrage" function are the easiest to implement out of what you're asking.

Ok, that sounds good thanks but... follow up questions: what is a player postinit? (im new here okay)

On 11/10/2018 at 6:56 AM, debugman18 said:

Take a look at the respective components to get an idea of what needs to be changed. You'll have to do player postinits to achieve what you're trying to do. The speed boost and the "enrage" function are the easiest to implement out of what you're asking.

 

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