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Add sound to when player opens/closes map


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I don't know why this isn't a thing, but in SW and Hamlet when the player opens the map and closes it it plays a sound which I find immersive and nice, heck the sound files are even accessible in dst all that needs to be done is add these 2 lines in mapscreen.lua :wilson_lightbulb:.

TheFrontEnd:GetSound():PlaySound("dontstarve/HUD/map_close")

TheFrontEnd:GetSound():PlaySound("dontstarve/HUD/map_open")

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